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[[File:HeroStore-Warden-Default.jpg|frame|Bataar]]
+
[[File:HeroCloseupLarge-Warden-Default.jpg|frame|Bataar]]
The Centaur Warden
 
   
  +
''The Centaur Warden''
The Centaur Warden uses his impressive might to protect his herd from dangers while on the hunt. His double-ended cudgel ensures unwanted guests are kept out of the steppes.
 
   
  +
A mighty melee warrior who has vanquished many foes with fiery rage.
==Section heading==
 
   
  +
==Lore:==
Write the first section of your page here.
 
   
  +
''Bataar is a centaur from the northern plains. After a chance encounter led to the destruction of his home, Bataar has come to Sunken Forest to serve as warden, standing before darkness with staff in hand.''
==Abilities==
 
  +
  +
==Abilities:==
   
   
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;"
  +
|- valign="top"
 
|[[File:AbilityIcon-ProvokedAggression-Normal.jpg|thumb|left]]
 
|[[File:AbilityIcon-ProvokedAggression-Normal.jpg|thumb|left]]
 
|
 
|
Line 28: Line 30:
 
(Rank 2 at level 4, Rank 3 at level 7, Rank 4 at level 10, Rank 5 at level 13)
 
(Rank 2 at level 4, Rank 3 at level 7, Rank 4 at level 10, Rank 5 at level 13)
   
  +
|- valign="top"
|-
 
 
|[[File:AbilityIcon-DazingBlows-Normal.jpg|thumb|left]]
 
|[[File:AbilityIcon-DazingBlows-Normal.jpg|thumb|left]]
 
|
 
|
Line 36: Line 38:
 
''Bataar gains Movement Speed and Attack Power for a short duration, granting a smaller amount of Attack Power to allied heroes nearby.''
 
''Bataar gains Movement Speed and Attack Power for a short duration, granting a smaller amount of Attack Power to allied heroes nearby.''
   
Movement Speed: + 18% -> 21% -> 24%
+
Movement Speed: + 18% -> 21% -> 24% -> 27%
   
Attack Power: 12 -> 20 -> 28
+
Attack Power: 12 -> 20 -> 28 -> 36
   
Friendly Attack Power: 6 -> 10 -> 14
+
Friendly Attack Power: 6 -> 10 -> 14 -> 18
   
 
Duration: 6
 
Duration: 6
   
  +
<span style="color:#0084b2;">Mana: 45</span>
45 Mana
 
   
 
Cooldown: 12.0
 
Cooldown: 12.0
Line 50: Line 52:
 
HotKey: Q
 
HotKey: Q
   
  +
|- valign="top"
|-
 
 
|[[File:AbilityIcon-LegBreaker-Normal.jpg|thumb|left]]
 
|[[File:AbilityIcon-LegBreaker-Normal.jpg|thumb|left]]
 
|
 
|
Line 56: Line 58:
 
===Dazing Blow===
 
===Dazing Blow===
   
''Bataar's next basic attack deals extra damage and applies a stacking penalty to his target's Movement and Attack Speeds. Using Dazing Blow also resets Bataar's attack cooldown.''
+
''Bataar's next basic attack deals extra damage and applies a stacking penalty to his target's Movement and Attack Speeds. Using Dazing Blow also resets Bataar's basic attack cooldown.''
   
Attack Damage: + 25* -> 60* -> 95*
+
Attack Damage: + 25* -> 60* -> 95* -> 130*
   
 
Active Duration: 6
 
Active Duration: 6
   
Enemy Attack Speed: -20% -> -25% -> -30%
+
Enemy Attack Speed: -20% -> -25% -> -30% -> -35%
   
 
Max Stacks: 3
 
Max Stacks: 3
Line 68: Line 70:
 
Enemy Duration: 6
 
Enemy Duration: 6
   
  +
<span style="color:#0084b2;">Mana: 35</span>
35 Mana
 
   
 
Cooldown: 4.0
 
Cooldown: 4.0
Line 75: Line 77:
   
 
Note: *Dazing Blow scales at + 0.2 per total Attack Power.
 
Note: *Dazing Blow scales at + 0.2 per total Attack Power.
  +
  +
Base Attack Power gain (no items/stats/gear)
   
 
Level 1: + 11
 
Level 1: + 11
Line 80: Line 84:
 
Level 2: + 12
 
Level 2: + 12
   
Level 3:
+
Level 3: + 12
   
 
Level 4: + 13
 
Level 4: + 13
Line 86: Line 90:
 
Level 5: + 14
 
Level 5: + 14
   
Level 6:
+
Level 6: + 14
   
Level 7:
+
Level 7: + 15
   
 
Level 8: + 16
 
Level 8: + 16
Line 95: Line 99:
   
 
Level 10: + 17
 
Level 10: + 17
  +
|-
 
  +
Level 11: + 18
  +
  +
Level 12: + 19
  +
  +
Level 13: + 19
  +
  +
Level 14: + 20
  +
  +
Level 15: + 21
  +
|- valign="top"
 
|[[File:AbilityIcon-ChargingTackle-Normal.jpg|thumb|left]]
 
|[[File:AbilityIcon-ChargingTackle-Normal.jpg|thumb|left]]
 
|
 
|
Line 103: Line 117:
 
''Bataar dashes toward the targeted enemy, dealing Physical Damage and carrying it a fix distance. If the enemy is carried into a wall, they take additional Physical Damage and are stunned.''
 
''Bataar dashes toward the targeted enemy, dealing Physical Damage and carrying it a fix distance. If the enemy is carried into a wall, they take additional Physical Damage and are stunned.''
   
  +
Damage: 65 -> 115 -> 165 -> 215 <span style="color:#b00400;">(+ 30% of Attack Power from Items and Buffs)</span>
Range: 4.3
 
   
  +
Damage (wall): 65 -> 115 -> 165 -> 215 <span style="color:#b00400;">(+ 30% of Attack Power from Items and Buffs)</span>
Damage: 65* -> 115* -> 165*
 
   
  +
Range: 4.3
Damage (wall): 65* -> 115* -> 165*
 
   
  +
<span style="color:#0084b2;">Mana: 85</span>
85 Mana
 
   
Cooldown: 13.0 -> 12.0 -> 11.0
+
Cooldown: 13.0 -> 12.0 -> 11.0 -> 10.0
   
 
HotKey: E
 
HotKey: E
   
  +
Note: Using Crushing Tackle against an opponent into a wall essentially doubles its damage (65x2, 115x2, etc.)
Note: *(+ Attack Power Scaling)
 
   
  +
|- valign="top"
|-
 
 
|[[File:AbilityIcon-GrandSlam-Normal.jpg|thumb|left]]
 
|[[File:AbilityIcon-GrandSlam-Normal.jpg|thumb|left]]
 
|
 
|
Line 125: Line 139:
 
''Bataar smashes the target enemy with his staff, dealing Physical Damage. All other enemies within a radius will take Physical Damage and be knocked back.''
 
''Bataar smashes the target enemy with his staff, dealing Physical Damage. All other enemies within a radius will take Physical Damage and be knocked back.''
   
Physical Damage: 225* -> 350*
+
Physical Damage: 225 -> 350 -> 475 <span style="color:#b00400;">(+ 70% of Attack Power from Items and Buffs)</span>
   
Radius: 2.50
+
Radius: 2.50 -> 2.75
   
Physical Area Damage: 225* -> 350*
+
Physical Area Damage: 225 -> 350 -> 475 <span style="color:#b00400;">(+ 70% of Attack Power from Items and Buffs)</span>
   
  +
<span style="color:#0084b2;">Mana: 100</span>
100 Mana
 
   
Cooldown: 120 -> 100
+
Cooldown: 120 -> 100 -> 80
   
 
HotKey: R
 
HotKey: R
 
Note: *(+ Attack Power Scaling)
 
 
|}
 
|}
   
==Stats:==
+
==[[Stats]]:==
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;"
|+Bataar's Stats 1-15
+
|+Bataar's Base Stats 1-15
 
|-
 
|-
 
! scope="col"|
 
! scope="col"|
Line 161: Line 173:
 
! scope="col"|15
 
! scope="col"|15
 
|-
 
|-
  +
|[[Health|<span style="color:#7a9300;">Health</span>]]<br>[[Health Regeneration|<span style="color:#7a9300;">(Regen)</span>]]
|Health
 
 
|608 (1.3/s)
 
|608 (1.3/s)
 
|707 (1.4/s)
 
|707 (1.4/s)
Line 178: Line 190:
 
|1994 (2.6/s)
 
|1994 (2.6/s)
 
|-
 
|-
  +
|[[Armor|<span style="color:#7a9300;">Armor</span>]]
|Armor
 
|23
+
|23**
|26
+
|26**
|29
+
|29**
|33
+
|33**
|36
+
|36**
|40
+
|40**
|43
+
|43**
|46
+
|46**
|50
+
|50**
|53
+
|53**
|57
+
|57**
|60
+
|60**
|63
+
|63**
|67
+
|67**
|70
+
|70**
 
|-
 
|-
|Magic Resistance
+
|[[Magic Resistance|<span style="color:#7a9300;">Magic Resistance</span>]]
|33
+
|33**
|34
+
|34**
|36
+
|36**
|37
+
|37**
|39
+
|39**
|40
+
|40**
|42
+
|42**
|43
+
|43**
|45
+
|45**
|46
+
|46**
|48
+
|48**
|49
+
|49**
|51
+
|51**
|52
+
|52**
|54
+
|54**
 
|-
 
|-
  +
|[[Resilience|<span style="color:#7a9300;">Resilience</span>]]
|Resilience
 
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
 
|-
 
|-
|Movement Speed
+
|[[Movement Speed|<span style="color:#7a9300;">Movement Speed</span>]]
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
|3.08
+
|3.08***
 
|-
 
|-
  +
|[[Attack Power|<span style="color:#b00400;">Attack Power</span>]]
|Attack Power
 
|55
+
|55***
|59
+
|59***
|62
+
|62***
|66
+
|66***
|69
+
|69***
|72
+
|72***
|76
+
|76***
|79
+
|79***
|83
+
|83***
|86
+
|86***
|89
+
|89***
|93
+
|93***
|96
+
|96***
|100
+
|100***
|103
+
|103***
 
|-
 
|-
  +
|[[Attack Speed|<span style="color:#b00400;">Attack Speed</span>]]
|Attack Speed
 
 
|0.65
 
|0.65
 
|0.67
 
|0.67
Line 280: Line 292:
 
|0.96
 
|0.96
 
|-
 
|-
|Critical Strike
+
|[[Critical Strike|<span style="color:#b00400;">Critical Strike</span>]]
 
|
 
|
0.0%
+
0.0%* (80%)*
  +
|0.0%* (80%)*
 
(80%)
+
|0.0%* (80%)*
  +
|0.0%* (80%)*
|
 
0.0%
+
|0.0%* (80%)*
  +
|0.0%* (80%)*
 
(80%)
+
|0.0%* (80%)*
  +
|0.0%* (80%)*
|
 
0.0%
+
|0.0%* (80%)*
  +
|0.0%* (80%)*
 
(80%)
+
|0.0%* (80%)*
  +
|0.0%* (80%)*
|
 
0.0%
+
|0.0%* (80%)*
  +
|0.0%* (80%)*
 
(80%)
+
|0.0%* (80%)*
|
 
0.0%
 
 
(80%)
 
|
 
0.0%
 
 
(80%)
 
|
 
0.0%
 
 
(80%)
 
|
 
0.0%
 
 
(80%)
 
|
 
0.0%
 
 
(80%)
 
|
 
0.0%
 
 
(80%)
 
|
 
0.0%
 
 
(80%)
 
|
 
0.0%
 
 
(80%)
 
|
 
0.0%
 
 
(80%)
 
|
 
0.0%
 
 
(80%)
 
|
 
0.0%
 
 
(80%)
 
 
|-
 
|-
|Armor Penetration
+
|[[Armor Penetration|<span style="color:#b00400;">Armor Penetration</span>]]
 
|
 
|
0%
+
0%* (0)*
  +
|0%* (0)*
 
(0)
+
|0%* (0)*
  +
|0%* (0)*
|
 
0%
+
|0%* (0)*
  +
|0%* (0)*
 
(0)
+
|0%* (0)*
  +
|0%* (0)*
|
 
0%
+
|0%* (0)*
  +
|0%* (0)*
 
(0)
+
|0%* (0)*
  +
|0%* (0)*
|
 
0%
+
|0%* (0)*
  +
|0%* (0)*
 
(0)
+
|0%* (0)*
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
 
|-
 
|-
  +
|[[Life Steal|<span style="color:#b00400;">Life Steal</span>]]
|Life Steal
 
 
|
 
|
0%
+
0%* (0)*
  +
|0%* (0)*
 
(0)
+
|0%* (0)*
  +
|0%* (0)*
|
 
0%
+
|0%* (0)*
  +
|0%* (0)*
 
(0)
+
|0%* (0)*
  +
|0%* (0)*
|
 
0%
+
|0%* (0)*
  +
|0%* (0)*
 
(0)
+
|0%* (0)*
  +
|0%* (0)*
|
 
0%
+
|0%* (0)*
  +
|0%* (0)*
 
(0)
+
|0%* (0)*
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
|
 
0%
 
 
(0)
 
 
|-
 
|-
  +
|[[Attack Range|<span style="color:#b00400;">Attack Range</span>]]
|Attack Range
 
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
|1.3
+
|1.3*
 
|-
 
|-
  +
|[[Mana|<span style="color:#0084b2;">Mana</span>]] [[Mana Regeneration|<span style="color:#0084b2;">(Regen)</span>]]
|Mana
 
 
|280 (1.4/s)
 
|280 (1.4/s)
 
|325 (1.4/s)
 
|325 (1.4/s)
Line 500: Line 380:
 
|910 (2.4/s)
 
|910 (2.4/s)
 
|-
 
|-
|Special Power
+
|[[Special Power|<span style="color:#0084b2;">Special Power</span>]]
|0
+
|0*
|0
+
|0*
|0
+
|0*
|0
+
|0*
|0
+
|0*
|0
+
|0*
|0
+
|0*
|0
+
|0*
|0
+
|0*
|0
+
|0*
|0
+
|0*
|0
+
|0*
|0
+
|0*
|0
+
|0*
|0
+
|0*
 
|-
 
|-
|Cooldown Reduction
+
|[[Cooldown Reduction|<span style="color:#0084b2;">Cooldown Reduction</span>]]
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
|0.0%
+
|0.0%*
 
|-
 
|-
|Magic Penetration
+
|[[Magic Penetration|<span style="color:#0084b2;">Magic Penetration</span>]]
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
|0% (0)
+
|0%* (0)*
 
|-
 
|-
  +
|[[Spell Vamp|<span style="color:#0084b2;">Spell Vamp</span>]]
|Spell Vamp
 
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
+
|0%*
|0%
 
 
|}
 
|}
   
  +
* denotes a static value that does not scale with level and is only affected by items, buffs, or abilities
==Skins:==
 
  +
** can be affected by Battle Focus passive
<gallery>
 
  +
*** can be affected by Rallying Charge
HeroStore-Warden-Default.jpg|Default Bataar
 
  +
HeroStore-Warden-Samurai-Normal.jpg|Samurai Bataar
 
  +
==Note:==
2014-03-18_00065.jpg|Default Bataar
 
  +
2014-03-18_00066.jpg|Samurai Bataar
 
  +
Bataar's lore description prior to [[36403]] was ''The Centaur Warden uses his impressive might to protect his herd from dangers while on the hunt. His double-ended cudgel ensures unwanted guests are kept out of the steppes.''
  +
  +
==[[Skins]]:==
  +
  +
Click on a Skin to see further information about it (such as in-game animation information and screenshots.)
  +
<gallery bordersize="none" captionalign="center" hideaddbutton="true">
  +
HeroStore-Warden-Default.jpg|[[Default Bataar Skin]]|link=http://soada.wikia.com/wiki/Default_Bataar_Skin
  +
HeroStore-Warden-Samurai-Normal.jpg|[[Samurai Bataar|<span style="color:#f6c101;">Samurai Bataar</span>]]|link=http://soada.wikia.com/wiki/Samurai_Bataar
  +
</gallery>
  +
  +
==[[Heroes]]:==
  +
  +
<gallery orientation="none" captionposition="below" captionsize="small" bordercolor="transparent" captionalign="center" position="center" widths="50" spacing="small" bordersize="none" columns="dynamic" navigation="true" hideaddbutton="true">
  +
HeroCloseupLarge-FireQueen-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Atasha
  +
HeroCloseupLarge-Warden-Default.jpg|link=http://soada.wikia.com/wiki/Bataar
  +
HeroCloseupLarge-Mandrake-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Beroth
  +
HeroCloseupLarge-Berserker-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Drengar
  +
HeroCloseupLarge-Seeker-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Ermuk
  +
HeroCloseupLarge-Brute-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Grugg
  +
HeroCloseupLarge-Marksman-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Khagas
  +
HeroCloseupLarge-BoltMage-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Lassidar
  +
HeroCloseupLarge-RockGolem-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Lithoron
  +
HeroCloseupLarge-PlagueBringer-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Lord_Dekain
  +
HeroCloseupLarge-BroodMother-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Rachna
  +
HeroCloseupLarge-GreenMan-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Serewyn
  +
HeroCloseupLarge-Huntress-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Skalla
  +
HeroCloseupLarge-Sapper-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Slag
  +
HeroCloseupLarge-Striker-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Slivus
  +
HeroCloseupLarge-Crossbowman-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Torrace
  +
HeroCloseupLarge-Knight-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Vallamere
  +
HeroCloseupLarge-Trickster-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Vexie
  +
HeroCloseupLarge-MageSlayer-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Xeros
  +
HeroCloseupLarge-KnifeNinja-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Ziri
 
</gallery>
 
</gallery>
 
[[Category:Skins]]
 
[[Category:Skins]]
 
[[Category:Heroes]]
 
[[Category:Heroes]]
  +
[[Category:Bataar]]

Latest revision as of 23:10, 6 March 2015

HeroCloseupLarge-Warden-Default

Bataar

The Centaur Warden

A mighty melee warrior who has vanquished many foes with fiery rage.

Lore:

Bataar is a centaur from the northern plains. After a chance encounter led to the destruction of his home, Bataar has come to Sunken Forest to serve as warden, standing before darkness with staff in hand.

Abilities:

AbilityIcon-ProvokedAggression-Normal

Battle Focus

Passive: Bataar gains a stacking bonus to Armor and Magic Resistance whenever he deals damage with abilities or basic attacks.

Armor: 2 -> 3 -> 4 -> 5 -> 6

Magic Resistance: 2 -> 3 -> 4 -> 5 -> 6

Max Stacks: 6 -> 6 -> 6 -> 6 -> 6

Duration 5 -> 5 -> 5 -> 5 -> 5

(Rank 2 at level 4, Rank 3 at level 7, Rank 4 at level 10, Rank 5 at level 13)

AbilityIcon-DazingBlows-Normal

Rallying Charge

Bataar gains Movement Speed and Attack Power for a short duration, granting a smaller amount of Attack Power to allied heroes nearby.

Movement Speed: + 18% -> 21% -> 24% -> 27%

Attack Power: 12 -> 20 -> 28 -> 36

Friendly Attack Power: 6 -> 10 -> 14 -> 18

Duration: 6

Mana: 45

Cooldown: 12.0

HotKey: Q

AbilityIcon-LegBreaker-Normal

Dazing Blow

Bataar's next basic attack deals extra damage and applies a stacking penalty to his target's Movement and Attack Speeds. Using Dazing Blow also resets Bataar's basic attack cooldown.

Attack Damage: + 25* -> 60* -> 95* -> 130*

Active Duration: 6

Enemy Attack Speed: -20% -> -25% -> -30% -> -35%

Max Stacks: 3

Enemy Duration: 6

Mana: 35

Cooldown: 4.0

HotKey: W

Note: *Dazing Blow scales at + 0.2 per total Attack Power.

Base Attack Power gain (no items/stats/gear)

Level 1: + 11

Level 2: + 12

Level 3: + 12

Level 4: + 13

Level 5: + 14

Level 6: + 14

Level 7: + 15

Level 8: + 16

Level 9: + 17

Level 10: + 17

Level 11: + 18

Level 12: + 19

Level 13: + 19

Level 14: + 20

Level 15: + 21

AbilityIcon-ChargingTackle-Normal

Crushing Tackle

Bataar dashes toward the targeted enemy, dealing Physical Damage and carrying it a fix distance. If the enemy is carried into a wall, they take additional Physical Damage and are stunned.

Damage: 65 -> 115 -> 165 -> 215 (+ 30% of Attack Power from Items and Buffs)

Damage (wall): 65 -> 115 -> 165 -> 215 (+ 30% of Attack Power from Items and Buffs)

Range: 4.3

Mana: 85

Cooldown: 13.0 -> 12.0 -> 11.0 -> 10.0

HotKey: E

Note: Using Crushing Tackle against an opponent into a wall essentially doubles its damage (65x2, 115x2, etc.)

AbilityIcon-GrandSlam-Normal

Staff Slam

Bataar smashes the target enemy with his staff, dealing Physical Damage. All other enemies within a radius will take Physical Damage and be knocked back.

Physical Damage: 225 -> 350 -> 475 (+ 70% of Attack Power from Items and Buffs)

Radius: 2.50 -> 2.75

Physical Area Damage: 225 -> 350 -> 475 (+ 70% of Attack Power from Items and Buffs)

Mana: 100

Cooldown: 120 -> 100 -> 80

HotKey: R

Stats:

Bataar's Base Stats 1-15
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Health
(Regen)
608 (1.3/s) 707 (1.4/s) 806 (1.5/s) 905 (1.6/s) 1004 (1.7/s) 1103 (1.7/s) 1202 (1.8/s) 1301 (1.9/s) 1400 (2.0/s) 1499 (2.1/s) 1598 (2.2/s) 1697 (2.3/s) 1796 (2.4/s) 1895 (2.5/s) 1994 (2.6/s)
Armor 23** 26** 29** 33** 36** 40** 43** 46** 50** 53** 57** 60** 63** 67** 70**
Magic Resistance 33** 34** 36** 37** 39** 40** 42** 43** 45** 46** 48** 49** 51** 52** 54**
Resilience 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%*
Movement Speed 3.08*** 3.08*** 3.08*** 3.08*** 3.08*** 3.08*** 3.08*** 3.08*** 3.08*** 3.08*** 3.08*** 3.08*** 3.08*** 3.08*** 3.08***
Attack Power 55*** 59*** 62*** 66*** 69*** 72*** 76*** 79*** 83*** 86*** 89*** 93*** 96*** 100*** 103***
Attack Speed 0.65 0.67 0.69 0.72 0.74 0.76 0.78 0.81 0.83 0.85 0.87 0.90 0.92 0.94 0.96
Critical Strike

0.0%* (80%)*

0.0%* (80%)* 0.0%* (80%)* 0.0%* (80%)* 0.0%* (80%)* 0.0%* (80%)* 0.0%* (80%)* 0.0%* (80%)* 0.0%* (80%)* 0.0%* (80%)* 0.0%* (80%)* 0.0%* (80%)* 0.0%* (80%)* 0.0%* (80%)* 0.0%* (80%)*
Armor Penetration

0%* (0)*

0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)*
Life Steal

0%* (0)*

0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)*
Attack Range 1.3* 1.3* 1.3* 1.3* 1.3* 1.3* 1.3* 1.3* 1.3* 1.3* 1.3* 1.3* 1.3* 1.3* 1.3*
Mana (Regen) 280 (1.4/s) 325 (1.4/s) 370 (1.5/s) 415 (1.6/s) 460 (1.7/s) 505 (1.7/s) 550 (1.8/s) 595 (1.9/s) 640 (1.9/s) 685 (2.0/s) 730 (2.1/s) 775 (2.1/s) 820 (2.2/s) 865 (2.3/s) 910 (2.4/s)
Special Power 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0* 0*
Cooldown Reduction 0.0%* 0.0%* 0.0%* 0.0%* 0.0%* 0.0%* 0.0%* 0.0%* 0.0%* 0.0%* 0.0%* 0.0%* 0.0%* 0.0%* 0.0%*
Magic Penetration 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)* 0%* (0)*
Spell Vamp 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%* 0%*
* denotes a static value that does not scale with level and is only affected by items, buffs, or abilities
** can be affected by Battle Focus passive
*** can be affected by Rallying Charge

Note:

Bataar's lore description prior to 36403 was The Centaur Warden uses his impressive might to protect his herd from dangers while on the hunt. His double-ended cudgel ensures unwanted guests are kept out of the steppes.

Skins:

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Heroes: