m (→Dazing Blow) Tags: Visual edit apiedit |
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− | [[File: |
+ | [[File:HeroCloseupLarge-Warden-Default.jpg|frame|Bataar]] |
− | The Centaur Warden |
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+ | ''The Centaur Warden'' |
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− | The Centaur Warden uses his impressive might to protect his herd from dangers while on the hunt. His double-ended cudgel ensures unwanted guests are kept out of the steppes. |
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+ | A mighty melee warrior who has vanquished many foes with fiery rage. |
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− | ==Section heading== |
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+ | ==Lore:== |
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− | Write the first section of your page here. |
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+ | ''Bataar is a centaur from the northern plains. After a chance encounter led to the destruction of his home, Bataar has come to Sunken Forest to serve as warden, standing before darkness with staff in hand.'' |
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− | ==Abilities== |
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+ | |||
+ | ==Abilities:== |
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{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;" |
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;" |
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+ | |- valign="top" |
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|[[File:AbilityIcon-ProvokedAggression-Normal.jpg|thumb|left]] |
|[[File:AbilityIcon-ProvokedAggression-Normal.jpg|thumb|left]] |
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Line 28: | Line 30: | ||
(Rank 2 at level 4, Rank 3 at level 7, Rank 4 at level 10, Rank 5 at level 13) |
(Rank 2 at level 4, Rank 3 at level 7, Rank 4 at level 10, Rank 5 at level 13) |
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+ | |- valign="top" |
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− | |- |
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|[[File:AbilityIcon-DazingBlows-Normal.jpg|thumb|left]] |
|[[File:AbilityIcon-DazingBlows-Normal.jpg|thumb|left]] |
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''Bataar gains Movement Speed and Attack Power for a short duration, granting a smaller amount of Attack Power to allied heroes nearby.'' |
''Bataar gains Movement Speed and Attack Power for a short duration, granting a smaller amount of Attack Power to allied heroes nearby.'' |
||
− | Movement Speed: + 18% -> 21% -> 24% |
+ | Movement Speed: + 18% -> 21% -> 24% -> 27% |
− | Attack Power: 12 -> 20 -> 28 |
+ | Attack Power: 12 -> 20 -> 28 -> 36 |
− | Friendly Attack Power: 6 -> 10 -> 14 |
+ | Friendly Attack Power: 6 -> 10 -> 14 -> 18 |
Duration: 6 |
Duration: 6 |
||
+ | <span style="color:#0084b2;">Mana: 45</span> |
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− | 45 Mana |
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Cooldown: 12.0 |
Cooldown: 12.0 |
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Line 50: | Line 52: | ||
HotKey: Q |
HotKey: Q |
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+ | |- valign="top" |
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− | |- |
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|[[File:AbilityIcon-LegBreaker-Normal.jpg|thumb|left]] |
|[[File:AbilityIcon-LegBreaker-Normal.jpg|thumb|left]] |
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Line 56: | Line 58: | ||
===Dazing Blow=== |
===Dazing Blow=== |
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− | ''Bataar's next basic attack deals extra damage and applies a stacking penalty to his target's Movement and Attack Speeds. Using Dazing Blow also resets Bataar's attack cooldown.'' |
+ | ''Bataar's next basic attack deals extra damage and applies a stacking penalty to his target's Movement and Attack Speeds. Using Dazing Blow also resets Bataar's basic attack cooldown.'' |
− | Attack Damage: + 25* -> 60* -> 95* |
+ | Attack Damage: + 25* -> 60* -> 95* -> 130* |
Active Duration: 6 |
Active Duration: 6 |
||
− | Enemy Attack Speed: -20% -> -25% -> -30% |
+ | Enemy Attack Speed: -20% -> -25% -> -30% -> -35% |
Max Stacks: 3 |
Max Stacks: 3 |
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Line 68: | Line 70: | ||
Enemy Duration: 6 |
Enemy Duration: 6 |
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+ | <span style="color:#0084b2;">Mana: 35</span> |
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− | 35 Mana |
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Cooldown: 4.0 |
Cooldown: 4.0 |
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Line 75: | Line 77: | ||
Note: *Dazing Blow scales at + 0.2 per total Attack Power. |
Note: *Dazing Blow scales at + 0.2 per total Attack Power. |
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+ | |||
+ | Base Attack Power gain (no items/stats/gear) |
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Level 1: + 11 |
Level 1: + 11 |
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Line 80: | Line 84: | ||
Level 2: + 12 |
Level 2: + 12 |
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− | Level 3: |
+ | Level 3: + 12 |
Level 4: + 13 |
Level 4: + 13 |
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Line 86: | Line 90: | ||
Level 5: + 14 |
Level 5: + 14 |
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− | Level 6: |
+ | Level 6: + 14 |
− | Level 7: |
+ | Level 7: + 15 |
Level 8: + 16 |
Level 8: + 16 |
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Line 95: | Line 99: | ||
Level 10: + 17 |
Level 10: + 17 |
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+ | |||
− | |- |
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+ | Level 11: + 18 |
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+ | |||
+ | Level 12: + 19 |
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+ | |||
+ | Level 13: + 19 |
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+ | |||
+ | Level 14: + 20 |
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+ | |||
+ | Level 15: + 21 |
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+ | |- valign="top" |
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|[[File:AbilityIcon-ChargingTackle-Normal.jpg|thumb|left]] |
|[[File:AbilityIcon-ChargingTackle-Normal.jpg|thumb|left]] |
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Line 103: | Line 117: | ||
''Bataar dashes toward the targeted enemy, dealing Physical Damage and carrying it a fix distance. If the enemy is carried into a wall, they take additional Physical Damage and are stunned.'' |
''Bataar dashes toward the targeted enemy, dealing Physical Damage and carrying it a fix distance. If the enemy is carried into a wall, they take additional Physical Damage and are stunned.'' |
||
+ | Damage: 65 -> 115 -> 165 -> 215 <span style="color:#b00400;">(+ 30% of Attack Power from Items and Buffs)</span> |
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− | Range: 4.3 |
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+ | Damage (wall): 65 -> 115 -> 165 -> 215 <span style="color:#b00400;">(+ 30% of Attack Power from Items and Buffs)</span> |
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− | Damage: 65* -> 115* -> 165* |
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+ | Range: 4.3 |
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− | Damage (wall): 65* -> 115* -> 165* |
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+ | <span style="color:#0084b2;">Mana: 85</span> |
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− | 85 Mana |
||
− | Cooldown: 13.0 -> 12.0 -> 11.0 |
+ | Cooldown: 13.0 -> 12.0 -> 11.0 -> 10.0 |
HotKey: E |
HotKey: E |
||
+ | Note: Using Crushing Tackle against an opponent into a wall essentially doubles its damage (65x2, 115x2, etc.) |
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− | Note: *(+ Attack Power Scaling) |
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+ | |- valign="top" |
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− | |- |
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|[[File:AbilityIcon-GrandSlam-Normal.jpg|thumb|left]] |
|[[File:AbilityIcon-GrandSlam-Normal.jpg|thumb|left]] |
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Line 125: | Line 139: | ||
''Bataar smashes the target enemy with his staff, dealing Physical Damage. All other enemies within a radius will take Physical Damage and be knocked back.'' |
''Bataar smashes the target enemy with his staff, dealing Physical Damage. All other enemies within a radius will take Physical Damage and be knocked back.'' |
||
− | Physical Damage: 225 |
+ | Physical Damage: 225 -> 350 -> 475 <span style="color:#b00400;">(+ 70% of Attack Power from Items and Buffs)</span> |
− | Radius: 2.50 |
+ | Radius: 2.50 -> 2.75 |
− | Physical Area Damage: 225 |
+ | Physical Area Damage: 225 -> 350 -> 475 <span style="color:#b00400;">(+ 70% of Attack Power from Items and Buffs)</span> |
+ | <span style="color:#0084b2;">Mana: 100</span> |
||
− | 100 Mana |
||
− | Cooldown: 120 -> 100 |
+ | Cooldown: 120 -> 100 -> 80 |
HotKey: R |
HotKey: R |
||
− | |||
− | Note: *(+ Attack Power Scaling) |
||
|} |
|} |
||
− | ==Stats:== |
+ | ==[[Stats]]:== |
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;" |
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;" |
||
− | |+Bataar's Stats 1-15 |
+ | |+Bataar's Base Stats 1-15 |
|- |
|- |
||
! scope="col"| |
! scope="col"| |
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Line 161: | Line 173: | ||
! scope="col"|15 |
! scope="col"|15 |
||
|- |
|- |
||
+ | |[[Health|<span style="color:#7a9300;">Health</span>]]<br>[[Health Regeneration|<span style="color:#7a9300;">(Regen)</span>]] |
||
− | |Health |
||
|608 (1.3/s) |
|608 (1.3/s) |
||
|707 (1.4/s) |
|707 (1.4/s) |
||
Line 178: | Line 190: | ||
|1994 (2.6/s) |
|1994 (2.6/s) |
||
|- |
|- |
||
+ | |[[Armor|<span style="color:#7a9300;">Armor</span>]] |
||
− | |Armor |
||
− | |23 |
+ | |23** |
− | |26 |
+ | |26** |
− | |29 |
+ | |29** |
− | |33 |
+ | |33** |
− | |36 |
+ | |36** |
− | |40 |
+ | |40** |
− | |43 |
+ | |43** |
− | |46 |
+ | |46** |
− | |50 |
+ | |50** |
− | |53 |
+ | |53** |
− | |57 |
+ | |57** |
− | |60 |
+ | |60** |
− | |63 |
+ | |63** |
− | |67 |
+ | |67** |
− | |70 |
+ | |70** |
|- |
|- |
||
− | |Magic Resistance |
+ | |[[Magic Resistance|<span style="color:#7a9300;">Magic Resistance</span>]] |
− | |33 |
+ | |33** |
− | |34 |
+ | |34** |
− | |36 |
+ | |36** |
− | |37 |
+ | |37** |
− | |39 |
+ | |39** |
− | |40 |
+ | |40** |
− | |42 |
+ | |42** |
− | |43 |
+ | |43** |
− | |45 |
+ | |45** |
− | |46 |
+ | |46** |
− | |48 |
+ | |48** |
− | |49 |
+ | |49** |
− | |51 |
+ | |51** |
− | |52 |
+ | |52** |
− | |54 |
+ | |54** |
|- |
|- |
||
+ | |[[Resilience|<span style="color:#7a9300;">Resilience</span>]] |
||
− | |Resilience |
||
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
|- |
|- |
||
− | |Movement Speed |
+ | |[[Movement Speed|<span style="color:#7a9300;">Movement Speed</span>]] |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
− | |3.08 |
+ | |3.08*** |
|- |
|- |
||
+ | |[[Attack Power|<span style="color:#b00400;">Attack Power</span>]] |
||
− | |Attack Power |
||
− | |55 |
+ | |55*** |
− | |59 |
+ | |59*** |
− | |62 |
+ | |62*** |
− | |66 |
+ | |66*** |
− | |69 |
+ | |69*** |
− | |72 |
+ | |72*** |
− | |76 |
+ | |76*** |
− | |79 |
+ | |79*** |
− | |83 |
+ | |83*** |
− | |86 |
+ | |86*** |
− | |89 |
+ | |89*** |
− | |93 |
+ | |93*** |
− | |96 |
+ | |96*** |
− | |100 |
+ | |100*** |
− | |103 |
+ | |103*** |
|- |
|- |
||
+ | |[[Attack Speed|<span style="color:#b00400;">Attack Speed</span>]] |
||
− | |Attack Speed |
||
|0.65 |
|0.65 |
||
|0.67 |
|0.67 |
||
Line 280: | Line 292: | ||
|0.96 |
|0.96 |
||
|- |
|- |
||
− | |Critical Strike |
+ | |[[Critical Strike|<span style="color:#b00400;">Critical Strike</span>]] |
| |
| |
||
− | 0.0% |
+ | 0.0%* (80%)* |
+ | |0.0%* (80%)* |
||
− | |||
− | (80%) |
+ | |0.0%* (80%)* |
+ | |0.0%* (80%)* |
||
− | | |
||
− | 0.0% |
+ | |0.0%* (80%)* |
+ | |0.0%* (80%)* |
||
− | |||
− | (80%) |
+ | |0.0%* (80%)* |
+ | |0.0%* (80%)* |
||
− | | |
||
− | 0.0% |
+ | |0.0%* (80%)* |
+ | |0.0%* (80%)* |
||
− | |||
− | (80%) |
+ | |0.0%* (80%)* |
+ | |0.0%* (80%)* |
||
− | | |
||
− | 0.0% |
+ | |0.0%* (80%)* |
+ | |0.0%* (80%)* |
||
− | |||
− | (80%) |
+ | |0.0%* (80%)* |
− | | |
||
− | 0.0% |
||
− | |||
− | (80%) |
||
− | | |
||
− | 0.0% |
||
− | |||
− | (80%) |
||
− | | |
||
− | 0.0% |
||
− | |||
− | (80%) |
||
− | | |
||
− | 0.0% |
||
− | |||
− | (80%) |
||
− | | |
||
− | 0.0% |
||
− | |||
− | (80%) |
||
− | | |
||
− | 0.0% |
||
− | |||
− | (80%) |
||
− | | |
||
− | 0.0% |
||
− | |||
− | (80%) |
||
− | | |
||
− | 0.0% |
||
− | |||
− | (80%) |
||
− | | |
||
− | 0.0% |
||
− | |||
− | (80%) |
||
− | | |
||
− | 0.0% |
||
− | |||
− | (80%) |
||
− | | |
||
− | 0.0% |
||
− | |||
− | (80%) |
||
|- |
|- |
||
− | |Armor Penetration |
+ | |[[Armor Penetration|<span style="color:#b00400;">Armor Penetration</span>]] |
| |
| |
||
− | 0% |
+ | 0%* (0)* |
+ | |0%* (0)* |
||
− | |||
− | (0) |
+ | |0%* (0)* |
+ | |0%* (0)* |
||
− | | |
||
− | 0% |
+ | |0%* (0)* |
+ | |0%* (0)* |
||
− | |||
− | (0) |
+ | |0%* (0)* |
+ | |0%* (0)* |
||
− | | |
||
− | 0% |
+ | |0%* (0)* |
+ | |0%* (0)* |
||
− | |||
− | (0) |
+ | |0%* (0)* |
+ | |0%* (0)* |
||
− | | |
||
− | 0% |
+ | |0%* (0)* |
+ | |0%* (0)* |
||
− | |||
− | (0) |
+ | |0%* (0)* |
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
|- |
|- |
||
+ | |[[Life Steal|<span style="color:#b00400;">Life Steal</span>]] |
||
− | |Life Steal |
||
| |
| |
||
− | 0% |
+ | 0%* (0)* |
+ | |0%* (0)* |
||
− | |||
− | (0) |
+ | |0%* (0)* |
+ | |0%* (0)* |
||
− | | |
||
− | 0% |
+ | |0%* (0)* |
+ | |0%* (0)* |
||
− | |||
− | (0) |
+ | |0%* (0)* |
+ | |0%* (0)* |
||
− | | |
||
− | 0% |
+ | |0%* (0)* |
+ | |0%* (0)* |
||
− | |||
− | (0) |
+ | |0%* (0)* |
+ | |0%* (0)* |
||
− | | |
||
− | 0% |
+ | |0%* (0)* |
+ | |0%* (0)* |
||
− | |||
− | (0) |
+ | |0%* (0)* |
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
− | | |
||
− | 0% |
||
− | |||
− | (0) |
||
|- |
|- |
||
+ | |[[Attack Range|<span style="color:#b00400;">Attack Range</span>]] |
||
− | |Attack Range |
||
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
− | |1.3 |
+ | |1.3* |
|- |
|- |
||
+ | |[[Mana|<span style="color:#0084b2;">Mana</span>]] [[Mana Regeneration|<span style="color:#0084b2;">(Regen)</span>]] |
||
− | |Mana |
||
|280 (1.4/s) |
|280 (1.4/s) |
||
|325 (1.4/s) |
|325 (1.4/s) |
||
Line 500: | Line 380: | ||
|910 (2.4/s) |
|910 (2.4/s) |
||
|- |
|- |
||
− | |Special Power |
+ | |[[Special Power|<span style="color:#0084b2;">Special Power</span>]] |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
− | |0 |
+ | |0* |
|- |
|- |
||
− | |Cooldown Reduction |
+ | |[[Cooldown Reduction|<span style="color:#0084b2;">Cooldown Reduction</span>]] |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
− | |0.0% |
+ | |0.0%* |
|- |
|- |
||
− | |Magic Penetration |
+ | |[[Magic Penetration|<span style="color:#0084b2;">Magic Penetration</span>]] |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
− | |0% (0) |
+ | |0%* (0)* |
|- |
|- |
||
+ | |[[Spell Vamp|<span style="color:#0084b2;">Spell Vamp</span>]] |
||
− | |Spell Vamp |
||
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
+ | |0%* |
− | |0% |
||
|} |
|} |
||
+ | * denotes a static value that does not scale with level and is only affected by items, buffs, or abilities |
||
− | ==Skins:== |
||
+ | ** can be affected by Battle Focus passive |
||
− | <gallery> |
||
+ | *** can be affected by Rallying Charge |
||
− | HeroStore-Warden-Default.jpg|Default Bataar |
||
+ | |||
− | HeroStore-Warden-Samurai-Normal.jpg|Samurai Bataar |
||
+ | ==Note:== |
||
− | 2014-03-18_00065.jpg|Default Bataar |
||
+ | |||
− | 2014-03-18_00066.jpg|Samurai Bataar |
||
+ | Bataar's lore description prior to [[36403]] was ''The Centaur Warden uses his impressive might to protect his herd from dangers while on the hunt. His double-ended cudgel ensures unwanted guests are kept out of the steppes.'' |
||
+ | |||
+ | ==[[Skins]]:== |
||
+ | |||
+ | Click on a Skin to see further information about it (such as in-game animation information and screenshots.) |
||
+ | <gallery bordersize="none" captionalign="center" hideaddbutton="true"> |
||
+ | HeroStore-Warden-Default.jpg|[[Default Bataar Skin]]|link=http://soada.wikia.com/wiki/Default_Bataar_Skin |
||
+ | HeroStore-Warden-Samurai-Normal.jpg|[[Samurai Bataar|<span style="color:#f6c101;">Samurai Bataar</span>]]|link=http://soada.wikia.com/wiki/Samurai_Bataar |
||
+ | </gallery> |
||
+ | |||
+ | ==[[Heroes]]:== |
||
+ | |||
+ | <gallery orientation="none" captionposition="below" captionsize="small" bordercolor="transparent" captionalign="center" position="center" widths="50" spacing="small" bordersize="none" columns="dynamic" navigation="true" hideaddbutton="true"> |
||
+ | HeroCloseupLarge-FireQueen-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Atasha |
||
+ | HeroCloseupLarge-Warden-Default.jpg|link=http://soada.wikia.com/wiki/Bataar |
||
+ | HeroCloseupLarge-Mandrake-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Beroth |
||
+ | HeroCloseupLarge-Berserker-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Drengar |
||
+ | HeroCloseupLarge-Seeker-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Ermuk |
||
+ | HeroCloseupLarge-Brute-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Grugg |
||
+ | HeroCloseupLarge-Marksman-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Khagas |
||
+ | HeroCloseupLarge-BoltMage-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Lassidar |
||
+ | HeroCloseupLarge-RockGolem-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Lithoron |
||
+ | HeroCloseupLarge-PlagueBringer-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Lord_Dekain |
||
+ | HeroCloseupLarge-BroodMother-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Rachna |
||
+ | HeroCloseupLarge-GreenMan-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Serewyn |
||
+ | HeroCloseupLarge-Huntress-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Skalla |
||
+ | HeroCloseupLarge-Sapper-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Slag |
||
+ | HeroCloseupLarge-Striker-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Slivus |
||
+ | HeroCloseupLarge-Crossbowman-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Torrace |
||
+ | HeroCloseupLarge-Knight-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Vallamere |
||
+ | HeroCloseupLarge-Trickster-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Vexie |
||
+ | HeroCloseupLarge-MageSlayer-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Xeros |
||
+ | HeroCloseupLarge-KnifeNinja-Default-Normal.jpg|link=http://soada.wikia.com/wiki/Ziri |
||
</gallery> |
</gallery> |
||
[[Category:Skins]] |
[[Category:Skins]] |
||
[[Category:Heroes]] |
[[Category:Heroes]] |
||
+ | [[Category:Bataar]] |
Latest revision as of 23:10, 6 March 2015
The Centaur Warden
A mighty melee warrior who has vanquished many foes with fiery rage.
Lore:
Bataar is a centaur from the northern plains. After a chance encounter led to the destruction of his home, Bataar has come to Sunken Forest to serve as warden, standing before darkness with staff in hand.
Abilities:
Battle FocusPassive: Bataar gains a stacking bonus to Armor and Magic Resistance whenever he deals damage with abilities or basic attacks. Armor: 2 -> 3 -> 4 -> 5 -> 6 Magic Resistance: 2 -> 3 -> 4 -> 5 -> 6 Max Stacks: 6 -> 6 -> 6 -> 6 -> 6 Duration 5 -> 5 -> 5 -> 5 -> 5 (Rank 2 at level 4, Rank 3 at level 7, Rank 4 at level 10, Rank 5 at level 13) | |
Rallying ChargeBataar gains Movement Speed and Attack Power for a short duration, granting a smaller amount of Attack Power to allied heroes nearby. Movement Speed: + 18% -> 21% -> 24% -> 27% Attack Power: 12 -> 20 -> 28 -> 36 Friendly Attack Power: 6 -> 10 -> 14 -> 18 Duration: 6 Mana: 45 Cooldown: 12.0 HotKey: Q | |
Dazing BlowBataar's next basic attack deals extra damage and applies a stacking penalty to his target's Movement and Attack Speeds. Using Dazing Blow also resets Bataar's basic attack cooldown. Attack Damage: + 25* -> 60* -> 95* -> 130* Active Duration: 6 Enemy Attack Speed: -20% -> -25% -> -30% -> -35% Max Stacks: 3 Enemy Duration: 6 Mana: 35 Cooldown: 4.0 HotKey: W Note: *Dazing Blow scales at + 0.2 per total Attack Power. Base Attack Power gain (no items/stats/gear) Level 1: + 11 Level 2: + 12 Level 3: + 12 Level 4: + 13 Level 5: + 14 Level 6: + 14 Level 7: + 15 Level 8: + 16 Level 9: + 17 Level 10: + 17 Level 11: + 18 Level 12: + 19 Level 13: + 19 Level 14: + 20 Level 15: + 21 | |
Crushing TackleBataar dashes toward the targeted enemy, dealing Physical Damage and carrying it a fix distance. If the enemy is carried into a wall, they take additional Physical Damage and are stunned. Damage: 65 -> 115 -> 165 -> 215 (+ 30% of Attack Power from Items and Buffs) Damage (wall): 65 -> 115 -> 165 -> 215 (+ 30% of Attack Power from Items and Buffs) Range: 4.3 Mana: 85 Cooldown: 13.0 -> 12.0 -> 11.0 -> 10.0 HotKey: E Note: Using Crushing Tackle against an opponent into a wall essentially doubles its damage (65x2, 115x2, etc.) | |
Staff SlamBataar smashes the target enemy with his staff, dealing Physical Damage. All other enemies within a radius will take Physical Damage and be knocked back. Physical Damage: 225 -> 350 -> 475 (+ 70% of Attack Power from Items and Buffs) Radius: 2.50 -> 2.75 Physical Area Damage: 225 -> 350 -> 475 (+ 70% of Attack Power from Items and Buffs) Mana: 100 Cooldown: 120 -> 100 -> 80 HotKey: R |
Stats:
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Health (Regen) |
608 (1.3/s) | 707 (1.4/s) | 806 (1.5/s) | 905 (1.6/s) | 1004 (1.7/s) | 1103 (1.7/s) | 1202 (1.8/s) | 1301 (1.9/s) | 1400 (2.0/s) | 1499 (2.1/s) | 1598 (2.2/s) | 1697 (2.3/s) | 1796 (2.4/s) | 1895 (2.5/s) | 1994 (2.6/s) |
Armor | 23** | 26** | 29** | 33** | 36** | 40** | 43** | 46** | 50** | 53** | 57** | 60** | 63** | 67** | 70** |
Magic Resistance | 33** | 34** | 36** | 37** | 39** | 40** | 42** | 43** | 45** | 46** | 48** | 49** | 51** | 52** | 54** |
Resilience | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* |
Movement Speed | 3.08*** | 3.08*** | 3.08*** | 3.08*** | 3.08*** | 3.08*** | 3.08*** | 3.08*** | 3.08*** | 3.08*** | 3.08*** | 3.08*** | 3.08*** | 3.08*** | 3.08*** |
Attack Power | 55*** | 59*** | 62*** | 66*** | 69*** | 72*** | 76*** | 79*** | 83*** | 86*** | 89*** | 93*** | 96*** | 100*** | 103*** |
Attack Speed | 0.65 | 0.67 | 0.69 | 0.72 | 0.74 | 0.76 | 0.78 | 0.81 | 0.83 | 0.85 | 0.87 | 0.90 | 0.92 | 0.94 | 0.96 |
Critical Strike |
0.0%* (80%)* |
0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* |
Armor Penetration |
0%* (0)* |
0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* |
Life Steal |
0%* (0)* |
0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* |
Attack Range | 1.3* | 1.3* | 1.3* | 1.3* | 1.3* | 1.3* | 1.3* | 1.3* | 1.3* | 1.3* | 1.3* | 1.3* | 1.3* | 1.3* | 1.3* |
Mana (Regen) | 280 (1.4/s) | 325 (1.4/s) | 370 (1.5/s) | 415 (1.6/s) | 460 (1.7/s) | 505 (1.7/s) | 550 (1.8/s) | 595 (1.9/s) | 640 (1.9/s) | 685 (2.0/s) | 730 (2.1/s) | 775 (2.1/s) | 820 (2.2/s) | 865 (2.3/s) | 910 (2.4/s) |
Special Power | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* |
Cooldown Reduction | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* |
Magic Penetration | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* |
Spell Vamp | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* |
* denotes a static value that does not scale with level and is only affected by items, buffs, or abilities ** can be affected by Battle Focus passive *** can be affected by Rallying Charge
Note:
Bataar's lore description prior to 36403 was The Centaur Warden uses his impressive might to protect his herd from dangers while on the hunt. His double-ended cudgel ensures unwanted guests are kept out of the steppes.
Skins:
Click on a Skin to see further information about it (such as in-game animation information and screenshots.)