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Revision as of 19:22, 28 October 2014
The Mandrake
A hulking creature bearing a plated hide of bark. Large prehensile vines help it intelligently hunt its prey.
Lore:
Beroth is a lumbering creature animated by the forest's will. Able to appear anywhere there is trouble, assembling a body from trees and roots on hand, it will not stop until the forest is safe from humanity.
Abilities:
Renewing CarapacePassive: Beroth's shell acts as a shield that can absorb an amount of damage equal to a percentage of its maximum Health. If the shield is depleted, it will renew itself after a short delay so long as no further damage is taken. Damage Shield: 10% Passive Cooldown: 10 | |
Vine GrabBeroth shoots a grasping vine in the targeted direction. The first enemy struck takes Magic Damage and is pulled towards Beroth. Magic Damage: 70 -> 130 -> 190 -> 250 (+ 80% of your Special Power from Items and Buffs) Mana: 110 Cooldown: 18.0 -> 17.0 -> 16.0 -> 15.0 HotKey: Q | |
Flailing VinesBeroth continuously thrashes its vines, dealing Magic Damage to all nearby enemies. Casting the ability again cancels the effect. Magic Damage/sec: 18 -> 34 -> 50 -> 66 (+ 20% of your Special Power from Items and Buffs) Mana drain/sec: 10 -> 11 -> 12 -> 13 Radius: 1.6 Mana: 10 -> 11 -> 12 -> 13 Cooldown: 4.0 HotKey: W | |
Power CrushBeroth's next basic attack deals bonus Magic Damage and stuns the target, and deals Magic Damage to enemies in a radius around it. Using power Crush also resets Beroth's attack cooldown. Magic Damage: 60 -> 85 -> 110 -> 135 (+ 40% of your Special Power from Items and Buffs) Magic Damage: 1.7 Splash Damage: 30 -> 43 -> 55 -> 68 (+ 20% of your Special Power from Items and Buffs) Duration: 1.0 Mana: 45 Cooldown: 16.0 -> 15.0 -> 14.0 -> 13.0 HotKey: E | |
Sap FloodBeroth fills the area around it with a thick sap that greatly Slows enemies. While Beroth is within the sap, it is healed over time. Total Heal: 40.0% -> 50.0% -> 60.0% (+ 8.0% of your Special Power from Items and Buffs) Slow: + 40% Duration: 8 Radius: 3.5 Mana: 150 -> 200 -> 250 Cooldown: 140.0 -> 120.0 -> 100.0 HotKey: R |
Stats:
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Health (Regen) |
622** (1.5/s) | 724** (1.6/s) | 826** (1.7/s) | 928** (1.8/s) | 1030** (2.0/s) | 1132** (2.1/s) | 1234** (2.2/s) | 1336** (2.3/s) | 1438** (2.4/s) | 1540** (2.5/s) | 1642** (2.6/s) | 1744** (2.7/s) | 1846** (2.8/s) | 1948** (2.9/s) | 2050** (3.1/s) |
Armor | 27 | 32 | 37 | 41 | 46 | 51 | 56 | 61 | 66 | 71 | 75 | 80 | 85 | 90 | 95 |
Magic Resistance | 30* | ||||||||||||||
Resilience | 0%* | ||||||||||||||
Movement Speed | 2.95* | ||||||||||||||
Attack Power | 52 | 56 | 59 | 62 | 66 | 69 | 72 | 75 | 79 | 82 | 85 | 89 | 92 | 95 | 99 |
Attack Speed | 0.62 | 0.64 | 0.66 | 0.67 | 0.69 | 0.70 | 0.72 | 0.73 | 0.75 | 0.76 | 0.78 | 0.79 | 0.81 | 0.82 | 0.84 |
Critical Strike |
0.0%* (80%)* |
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Armor Penetration |
0%* (0)* |
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Life Steal |
0%* (0)* |
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Attack Range | 1.3* | ||||||||||||||
Mana (Regen) | 275 (1.3/s) | 320 (1.3/s) | 365 (1.4/s) | 410 (1.5/s) | 455 (1.6/s) | 500 (1.6/s) | 545 (1.7/s) | 590 (1.8/s) | 635 (1.8/s) | 680 (1.9/s) | 725 (2.0/s) | 770 (2.0/s) | 815 (2.1/s) | 860 (2.2/s) | 905 (2.3/s) |
Special Power | 0* | ||||||||||||||
Cooldown Reduction | 0.0%* | ||||||||||||||
Magic Penetration | 0%* (0)* | ||||||||||||||
Spell Vamp | 0%* |
* denotes a static value that does not scale with level and is only affected by items, buffs, or abilities ** determines strength of Renewing Carapace passive
Skins:
Click on a Skin to see further information about it (such as in-game animation information and screenshots.)