|Stats:||Armor: + 40 |
Cooldown Reduction: + 10%
Health: + 350
|Kills Needed:||25 Large Monsters|
Active:[edit | edit source]
Enemy units' basic attacks against you will deal Magic Damage back to them equal to a fraction of the damage dealt.
Active Duration: 3
Your basic attacks and abilities deal increased damage to monsters.
Damage: + 15%
Prevents a small amount of damage from enemy hero and neutral monster basic attacks.
Damage Blocked: 12
Neutral monster basic attacks against you will deal Magic Damage to them.
Magic Damage: 15 (+ 45 at Max Level)
Note:[edit | edit source]
Only one 'Neutral Monster Bonus' item may be equipped at once.
Only one 'Attack Damage Block' item may be equipped at once.
Components:[edit | edit source]
Level Scaling Stats:[edit | edit source]
|Expand to See per Level Stat Breakdown|
|1: + 3.0 Magic Damage|
|2: + 6.0 Magic Damage|
|3: + 9.0 Magic Damage|
|4: + 12.0 Magic Damage|
|5: + 15.0 Magic Damage|
|6: + 18.0 Magic Damage|
|7: + 21.0 Magic Damage|
|8: + 24.0 Magic Damage|
|9: + 27.0 Magic Damage|
|10: + 30.0 Magic Damage|
|11: + 33.0 Magic Damage|
|12: + 36.0 Magic Damage|
|13: + 39.0 Magic Damage|
|14: + 42.0 Magic Damage|
|15: + 45.0 Magic Damage|
Lore:[edit | edit source]
With Nerroth's death this armor was granted, but more of heaven was lost.
|Added a new Attack Damage Block ItemExclusivityType for use on items that reduce the amount of damage suffered from basic attacks.|
|Introduced in Patch 40397.|