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[[File:Quest-collage.jpg|thumb|500px]]
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[[File:^6EC635A770D4F3956DFA87959B15CF9AC2D43D16C961F3ADC0^pimgpsh_fullsize_distr.jpg|thumb|500px]]
   
 
==Introduction:==
 
==Introduction:==
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==Quest HUD:==
 
==Quest HUD:==
   
The Quest HUD will be visible at the top of the screen during a [[Siege]] type game mode such as [[5v5]] or [[5 vs Ai]]. It shows the upcoming three Quests and a blue bar that counts down to the next Quest. Mousing over any part of the Quest HUD will bring up a tooltip with more information.
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The Quest HUD will be visible at the top of the screen during a [[Siege]] type game mode such as [[5v5]] or [[5 vs Ai]]. It shows the upcoming three Quests and a blue bar that counts down to the next Quest. Mousing over this bar will bring up a tooltip with more information on when the next Quest begins.
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For example, in the picture below the [[Tower Siege]] Quest will begin when the blue bar ticks all the way down. The first Quest begins at the 6:00 mark of the [[Day and Night]] cycle.
   
 
[[File:Quest_hud.png|400px]]
 
[[File:Quest_hud.png|400px]]
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Quest victories will appear as gold icons.
 
Quest victories will appear as gold icons.
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If neither team succeeds, the quest will end in a draw which can be seen with a silver icon.
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If neither team succeeds in completing a Quest, there will be a draw which can be seen with a silver icon.
   
 
[[File:Quest_draw.png]]
 
[[File:Quest_draw.png]]
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'''Goal:'''
 
'''Goal:'''
   
Set siege to the enemy towers! The first team to destroy a tower will earn a powerful reward. Optional: Kill wood imps in the forest to gather wood materials needed to build an Advanced Catapult, which helps with long range siege.
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Set siege to the enemy towers! The first team to destroy a tower will earn a powerful reward. Optional: Kill [[Wood Imp|Wood Imps]] in the forest to gather wood materials needed to build an [[Advanced Catapult]], which helps with long range siege.
   
 
'''Reward:'''
 
'''Reward:'''
   
For completing tower siege quest the entire team will be rewarded with one quest point as well as an extra ability that disables a tower for a short period of time.
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[[File:QuestRewardItemIcon-KillLaneTowers.png|50px|link=http://soada.wikia.com/wiki/Siegemaster%27s_Scroll]] [[Siegemaster's Scroll]]
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Active:
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''The targeted enemy tower becomes disabled and cannot attack for a short duration. If a friendly tower is targeted instead it gains Attack Speed, Armor, and Magic Resistance, and any gold and experience points it earns will be awarded to you. Upon expiration towers become immune to this effect and it cannot be applied again for a moderate duration.''
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Winning also grants one level to the [[Adventurer's Bounty]] buff.
   
   
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'''Goal:'''
 
'''Goal:'''
   
Seek out and exterminate infected verics located within two large bushes in the forest, gathering their pelts to deploy a plague against your enemies. You can also kill enemy heroes to steal a third of their collected pelts.
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Seek out and exterminate infected [[Veric|Verics]] located within two large bushes in the forest, gathering their pelts to deploy a plague against your enemies. You can also kill enemy Heroes to steal a third of their collected pelts.
   
 
'''Reward:'''
 
'''Reward:'''
   
For completing the veric plague quest the entire team will be rewarded with one quest point as well a passive on-hit damage dealt to heroes, neutral monsters, and enemy armies.
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[[File:QuestRewardItemIcon-VericPlague.png|50px|link=http://soada.wikia.com/wiki/Plague_Blade]] [[Plague Blade]]
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Passive:
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''Your attacks apply the Veric Plague to enemy heroes and minions, dealing Magic Damage over time, Wounding them, and reducing the damage of their abilities and basic attacks. This effect can stack up to three times.''
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[[File:Bullets-coin.png]]150 for each team member.
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Winning also grants one level to the [[Adventurer's Bounty]] buff.
   
   
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'''Goal:'''
 
'''Goal:'''
   
An ornery troll has stolen a merchant's goods, escaping with a chest to a nearby cave. Defeat him and carry the treasure back to the merchant safely. The hero carrying the heavy treasure has a heavy movement speed reduction and needs to be guarded, if killed enemy team may have the opportunity to recover the treasure for themselves.
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An ornery [[Troll (Quest)|Troll]] has stolen a merchant's goods, escaping with a chest to a nearby cave. Defeat him and carry the treasure back to the merchant safely. The Hero carrying the heavy treasure has a heavy [[Movement Speed]] reduction and needs to be guarded. If they are killed, the enemy team may have the opportunity to recover the treasure for themselves.
   
 
'''Reward:'''
 
'''Reward:'''
   
For completing the Troll's Treasure quest the entire team will be rewarded with one quest point as well as a large amount (500 gold each) of gold and experience.
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[[File:Bullets-coin.png]]500 for each team member.
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Winning also grants one level to the [[Adventurer's Bounty]] buff.
   
   
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'''Goal:'''
 
'''Goal:'''
   
Recruit Dragon Slayers from the shadow of your Keep, and head to Valkryn's Watch to defeat the mighty wyrm within. Beware of the great strength of the dragon for defending yourself from the dragon and the enemy team is your goal in this quest.
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Recruit [[Dragon Slayers]] from the shadow of your Keep, and head to Valkryn's Watch to defeat the mighty wyrm within. Beware of the great strength of the [[Dragon]] for defending yourself from the dragon and the enemy team is your goal in this quest.
   
 
'''Reward:'''
 
'''Reward:'''
   
For slaying the dragon the entire team will be rewarded with one quest point as well as a buff that grants increased stats and a passive that creates a burst of fire on every fourth basic attack
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[[File:QuestRewardItemIcon-KillDragon.png|50px|link=http://soada.wikia.com/wiki/Dragonheart_Gauntlet]] [[Dragonheart Gauntlet]]
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Passive:
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''Every few seconds your next basic attack will create a burst of flame centered on your target, dealing Magic Damage over time to all enemies in range based on their current Health.''
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  +
Winning also grants one level to the [[Adventurer's Bounty]] buff.
   
   
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'''Reward:'''
 
'''Reward:'''
   
For completing the Valkryn's Watch quest the entire team will be rewarded with one quest point as well as an active ability to send a flying ward out to scout for a short time period.
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[[File:QuestRewardItemIcon-KingOfTheHill-DragonDen.png|50px|link=http://soada.wikia.com/wiki/Valkryn_Caller]] [[Valkryn Caller]]
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Active:
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''Send a Valkryn to scout in the targeted direction, revealing all units hidden by Brush or fog of war. It will linger at the end of its path for a short duration.''
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[[File:Bullets-coin.png]]100 for each team member.
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  +
Winning also grants one level to the [[Adventurer's Bounty]] buff.
   
   
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'''Reward:'''
 
'''Reward:'''
   
For bringing all quest the entire team will be rewarded with one quest point as well as the candidate that ascends will gain a very large buff that also affects allies within close proximity.
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[[File:QuestRewardItemIcon-VIPEscort-ForVIP.png|50px|link=http://soada.wikia.com/wiki/Ascendant%27s_Chalice]] [[Ascendant's Chalice]]
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Passive:
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''You have additional Attack Power and Special Power.''
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Unique Aura:
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''Friendly heroes who fight beside you benefit from your divine radiance, gaining additional Attack Power and Special Power.''
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[[File:Bullets-coin.png]]150 for each team member.
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  +
Winning also grants one level to the [[Adventurer's Bounty]] buff.
   
   
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'''Goal:'''
 
'''Goal:'''
   
Seek out and capture forbidden sarcophagi to unleash the souls of the necromancers bound within. Teams must have a majority of the sarcophagi to gain points faster their opponent. The first team to gather the energies needed will shatter the veil between life and death.
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Seek out and capture forbidden sarcophagi to unleash the souls of the necromancers bound within. Teams must have a majority of the sarcophagi to gain points faster than their opponent. The first team to gather the energies needed will shatter the veil between life and death.
   
 
'''Reward:'''
 
'''Reward:'''
   
The reward for having gathered the energies firs will summon undead servants from the slaughtered enemy army and the team will receive one quest point.
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[[File:QuestRewardItemIcon-Necromancer.png|50px|link=http://soada.wikia.com/wiki/Necromancer%27s_Urn]] [[Necromancer's Urn]]
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Passive:
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''Enemy minions that you slay may rise from the grave to serve as undead allies. ''
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[[File:Bullets-coin.png]]150 for each team member.
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Winning also grants one level to the [[Adventurer's Bounty]] buff.
   
   
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'''Reward:'''
 
'''Reward:'''
   
For completing the Divine Lost Army quest the entire team will be rewarded with one quest point as summoning priests, nuns, and vicars to heal you and your army as they push towards your opponents base (mid lane).
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All wave minions in the middle lane are replaced by Divine Lost Army soldiers, archers, and healers for a moderate duration.
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[[File:Bullets-coin.png]]150 for each team member.
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Winning also grants one level to the [[Adventurer's Bounty]] buff.
   
   
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'''Goal:'''
 
'''Goal:'''
   
Hunt rabbits and deer in the forest to feed your gryphon hatchling and grow it to maturity.  while hunting these creatures you my also hunt your foe. Killing an enemy will discard any meat gathered for your gryphon.
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Hunt rabbits and deer in the forest to feed your Gryphon hatchling and grow it to maturity.  While hunting these creatures you my also hunt your foe. Killing an enemy will force them to drop any meat they may have collected.
   
 
'''Reward:'''
 
'''Reward:'''
   
Once mature, your griffin will take flight and join the soldiers marching from your Keep, bottom lane, pushing towards the opponents base.  Your team will also gain one quest point for completing this task.
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A fully grown [[Gryphon]] flies to your Keep and marches with the next wave of minions spawning in the bottom lane.
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[[File:Bullets-coin.png]]125 for each team member.
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Winning also grants one level to the [[Adventurer's Bounty]] buff.
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===[[File:QuestIcon-HauntedMinions-Default.png|link=http://soada.wikia.com/wiki/From_the_Depths]] [[From the Depths]]===
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'''Goal:'''
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Be the first team to kill the creatures of shadow that emerge from beneath the forest, drawn to the deaths of soldiers above.
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'''Reward:'''
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[[File:QuestRewardItemIcon-HauntedMinions.png|50px|link=http://soada.wikia.com/wiki/Umbral_Eye]] [[Umbral Eye]]
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Active:
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''Corrupt the targeted wave minion with gathered shadow, granting it more powerful basic attacks and tougher defenses. Any last hits it earns will be awarded to you.''
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[[File:Bullets-coin.png]]100 for each team member.
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Winning also grants one level to the [[Adventurer's Bounty]] buff.
   
 
==[[Adventurer's Bounty]]:==
 
==[[Adventurer's Bounty]]:==

Latest revision as of 01:43, April 28, 2015

^6EC635A770D4F3956DFA87959B15CF9AC2D43D16C961F3ADC0^pimgpsh fullsize distr

Introduction:Edit

Adapt your strategy as each adventure includes a series of tide-turning Quests. Fend off swarms of plague infected vermin, resurrect the undead, steal a Troll's treasure, or feed and raise a powerful Gryphon! Complete quests to earn unique advantages that you can use to crush your enemies! 

Quest HUD:Edit

The Quest HUD will be visible at the top of the screen during a Siege type game mode such as 5v5 or 5 vs Ai. It shows the upcoming three Quests and a blue bar that counts down to the next Quest. Mousing over this bar will bring up a tooltip with more information on when the next Quest begins.

For example, in the picture below the Tower Siege Quest will begin when the blue bar ticks all the way down. The first Quest begins at the 6:00 mark of the Day and Night cycle.

Quest hud


Quest victories will appear as gold icons.

Quest win


Quest losses will appear as a cracked red icon.

Quest loss


If neither team succeeds in completing a Quest, there will be a draw which can be seen with a silver icon.

Quest draw

Quest List:Edit

QuestIcon-KillLaneTowers-Normal Tower SiegeEdit

Goal:

Set siege to the enemy towers! The first team to destroy a tower will earn a powerful reward. Optional: Kill Wood Imps in the forest to gather wood materials needed to build an Advanced Catapult, which helps with long range siege.

Reward:

QuestRewardItemIcon-KillLaneTowers Siegemaster's Scroll

Active:

The targeted enemy tower becomes disabled and cannot attack for a short duration. If a friendly tower is targeted instead it gains Attack Speed, Armor, and Magic Resistance, and any gold and experience points it earns will be awarded to you. Upon expiration towers become immune to this effect and it cannot be applied again for a moderate duration.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-VericPlague-Normal The Veric PlagueEdit

Goal:

Seek out and exterminate infected Verics located within two large bushes in the forest, gathering their pelts to deploy a plague against your enemies. You can also kill enemy Heroes to steal a third of their collected pelts.

Reward:

QuestRewardItemIcon-VericPlague Plague Blade

Passive:

Your attacks apply the Veric Plague to enemy heroes and minions, dealing Magic Damage over time, Wounding them, and reducing the damage of their abilities and basic attacks. This effect can stack up to three times.

Bullets-coin150 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-TrollBridgeTreasure-Normal Troll's TreasureEdit

Goal:

An ornery Troll has stolen a merchant's goods, escaping with a chest to a nearby cave. Defeat him and carry the treasure back to the merchant safely. The Hero carrying the heavy treasure has a heavy Movement Speed reduction and needs to be guarded. If they are killed, the enemy team may have the opportunity to recover the treasure for themselves.

Reward:

Bullets-coin500 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-KillDragon-Normal Slay the DragonEdit

Goal:

Recruit Dragon Slayers from the shadow of your Keep, and head to Valkryn's Watch to defeat the mighty wyrm within. Beware of the great strength of the Dragon for defending yourself from the dragon and the enemy team is your goal in this quest.

Reward:

QuestRewardItemIcon-KillDragon Dragonheart Gauntlet

Passive:

Every few seconds your next basic attack will create a burst of flame centered on your target, dealing Magic Damage over time to all enemies in range based on their current Health.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-KingOfTheHillDragonDen-Normal Valkryn's WatchEdit

Goal:

Outnumber enemy heroes within Valkryn's Watch to earn control points for your team. The team that reaches the point threshold first will win the allegiance of the valkryn.

Reward:

QuestRewardItemIcon-KingOfTheHill-DragonDen Valkryn Caller

Active:

Send a Valkryn to scout in the targeted direction, revealing all units hidden by Brush or fog of war. It will linger at the end of its path for a short duration.

Bullets-coin100 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-VIPEscort-Normal Path to AscensionEdit

Goal:

It is said that the path to heaven lies open for those who partake of the forest's holy waters. Escort your Ascension candidate to these divine wellsprings while slowing the enemy's candidate, attacking them and blocking their path.

Reward:

QuestRewardItemIcon-VIPEscort-ForVIP Ascendant's Chalice

Passive:

You have additional Attack Power and Special Power.

Unique Aura:

Friendly heroes who fight beside you benefit from your divine radiance, gaining additional Attack Power and Special Power.

Bullets-coin150 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-Necromancer-Normal Necromancer's BargainEdit

Goal:

Seek out and capture forbidden sarcophagi to unleash the souls of the necromancers bound within. Teams must have a majority of the sarcophagi to gain points faster than their opponent. The first team to gather the energies needed will shatter the veil between life and death.

Reward:

QuestRewardItemIcon-Necromancer Necromancer's Urn

Passive:

Enemy minions that you slay may rise from the grave to serve as undead allies.

Bullets-coin150 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-HeavenEscort-Default Divine Lost ArmyEdit

Goal:

Claim a beacon located in your base and lead a spectral commander to the gate between realms, so he may summon the Divine Lost Army - a legion that once fought for the gods before they disappeared, and the heavens themselves were shattered.  These commanders may be delayed by either killing your opponent leading them or by depleting their life force requiring them to rest.

Reward:

All wave minions in the middle lane are replaced by Divine Lost Army soldiers, archers, and healers for a moderate duration.

Bullets-coin150 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-RaiseGryphon-Default Raise Your GryphonEdit

Goal:

Hunt rabbits and deer in the forest to feed your Gryphon hatchling and grow it to maturity.  While hunting these creatures you my also hunt your foe. Killing an enemy will force them to drop any meat they may have collected.

Reward:

A fully grown Gryphon flies to your Keep and marches with the next wave of minions spawning in the bottom lane.

Bullets-coin125 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-HauntedMinions-Default From the DepthsEdit

Goal:

Be the first team to kill the creatures of shadow that emerge from beneath the forest, drawn to the deaths of soldiers above.

Reward:

QuestRewardItemIcon-HauntedMinions Umbral Eye

Active:

Corrupt the targeted wave minion with gathered shadow, granting it more powerful basic attacks and tougher defenses. Any last hits it earns will be awarded to you.

Bullets-coin100 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.

Adventurer's Bounty:Edit

Each Quest win gives your team permanent bonuses known as the Adventurer's Bounty. Do more damage, move more quickly, and give an aura that buffs nearby allies! The bonuses get better the more Quests you win!

Adventurer Items:Edit

Some Shop Items also get more powerful the more Quests you win.


ItemIcon-QuestFocusPhysicalDamage-Normal Adventurer's BowEdit

Gives you more Attack Power and Critical Strike Chance per Quest win.


ItemIcon-QuestFocusDefense-Normal Adventurer's HelmEdit

Gives you more Health and Health Regeneration per Quest win.


ItemIcon-QuestFocusMagicDamage-Normal Adventurer's StaffEdit

Gives you more Special Power and Magic Penetration per Quest win.

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