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[[File:Quest-collage.jpg|thumb|650px]]
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[[File:^6EC635A770D4F3956DFA87959B15CF9AC2D43D16C961F3ADC0^pimgpsh_fullsize_distr.jpg|thumb|500px]]
   
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==Introduction:==
   
  +
Adapt your strategy as each adventure includes a series of tide-turning Quests. Fend off [[The Veric Plague|swarms of plague infected vermin]], [[Necromancer's Bargain|resurrect the undead]], [[Troll's Treasure|steal a Troll's treasure]], or [[Raise Your Gryphon|feed and raise a powerful Gryphon]]! Complete quests to earn unique advantages that you can use to crush your enemies! 
   
  +
==Quest HUD:==
   
  +
The Quest HUD will be visible at the top of the screen during a [[Siege]] type game mode such as [[5v5]] or [[5 vs Ai]]. It shows the upcoming three Quests and a blue bar that counts down to the next Quest. Mousing over this bar will bring up a tooltip with more information on when the next Quest begins.
   
  +
For example, in the picture below the [[Tower Siege]] Quest will begin when the blue bar ticks all the way down. The first Quest begins at the 6:00 mark of the [[Day and Night]] cycle.
   
==Introduction==
+
[[File:Quest_hud.png|400px]]
   
Adapt your strategy as each adventure includes a series of tide-turning Quests. Fend off swarms of plague infected vermin, resurrect the undead, steal a Troll's treasure, or feed and raise a powerful Gryphon! Complete quests to earn unique advantages that you can use to crush your enemies! 
 
   
[[File:QuestIcon-KillLaneTowers-Normal.jpg|left]]
+
Quest victories will appear as gold icons.
   
==Tower Seige==
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[[File:Quest_win.png]]
   
Be the first team to destroy an enemy tower. Victory will temporarily increase the defenses of your furthest tower in the same lane. Optional: Kill Wood Imps to be able to field Advanced Siege Engines.
 
   
  +
Quest losses will appear as a cracked red icon.
   
  +
[[File:Quest_loss.png]]
   
[[File:QuestIcon-VericPlague-Normal.jpg|left]]
 
   
==The Veric Plague==
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If neither team succeeds in completing a Quest, there will be a draw which can be seen with a silver icon.
   
Seek out and exterminate infested verics in the woods and gather their contagious pelts to deploy a plague against your enemies. Kill enemy heroes to steal a third of their collected pelts.
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[[File:Quest_draw.png]]
   
  +
==Quest List:==
   
  +
===[[File:QuestIcon-KillLaneTowers-Normal.jpg|link=http://soada.wikia.com/wiki/Tower_Siege]] [[Tower Siege]]===
   
[[File:QuestIcon-TrollBridgeTreasure-Normal.jpg|left]]
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'''Goal:'''
   
==Troll's Treasure==
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Set siege to the enemy towers! The first team to destroy a tower will earn a powerful reward. Optional: Kill [[Wood Imp|Wood Imps]] in the forest to gather wood materials needed to build an [[Advanced Catapult]], which helps with long range siege.
   
An ornery Troll has stolen the neutral merchant's goods. Defeat him and carry the treasure chest back to the neutral merchant to earn a reward for your team.
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'''Reward:'''
   
  +
[[File:QuestRewardItemIcon-KillLaneTowers.png|50px|link=http://soada.wikia.com/wiki/Siegemaster%27s_Scroll]] [[Siegemaster's Scroll]]
   
  +
Active:
   
[[File:QuestIcon-KillDragon-Normal.jpg|left]]
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''The targeted enemy tower becomes disabled and cannot attack for a short duration. If a friendly tower is targeted instead it gains Attack Speed, Armor, and Magic Resistance, and any gold and experience points it earns will be awarded to you. Upon expiration towers become immune to this effect and it cannot be applied again for a moderate duration.''
   
==Slay the Dragon==
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Winning also grants one level to the [[Adventurer's Bounty]] buff.
   
Recruit dragon slayer troops near your Sanctuary and head into the woods to defeat a mighty Dragon.
 
   
  +
===[[File:QuestIcon-VericPlague-Normal.jpg|link=http://soada.wikia.com/wiki/The_Veric_Plague]] [[The Veric Plague]]===
   
  +
'''Goal:'''
   
[[File:QuestIcon-KingOfTheHillDragonDen-Normal.jpg|left]]
+
Seek out and exterminate infected [[Veric|Verics]] located within two large bushes in the forest, gathering their pelts to deploy a plague against your enemies. You can also kill enemy Heroes to steal a third of their collected pelts.
   
==Valkryn's Watch==
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'''Reward:'''
   
Outnumber enemy heroes within the Valkryn's Watch to accumulate control points. The team with the most control points at quest's end or that reaches the threshold will loot some of the riches from the Dragon's hoard and gain control of the Valkryn's Watch for temporary vision of the area.
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[[File:QuestRewardItemIcon-VericPlague.png|50px|link=http://soada.wikia.com/wiki/Plague_Blade]] [[Plague Blade]]
   
  +
Passive:
   
  +
''Your attacks apply the Veric Plague to enemy heroes and minions, dealing Magic Damage over time, Wounding them, and reducing the damage of their abilities and basic attacks. This effect can stack up to three times.''
   
[[File:QuestIcon-VIPEscort-Normal.jpg|left]]
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[[File:Bullets-coin.png]]150 for each team member.
   
==Path to Ascension==
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Winning also grants one level to the [[Adventurer's Bounty]] buff.
   
Escort your ascension candidate through checkpoints while slowing your enemy's ascension candidate.
 
   
  +
===[[File:QuestIcon-TrollBridgeTreasure-Normal.jpg|link=http://soada.wikia.com/wiki/Troll%27s_Treasure]] [[Troll's Treasure]]===
   
  +
'''Goal:'''
   
[[File:QuestIcon-Necromancer-Normal.jpg|left]]
+
An ornery [[Troll (Quest)|Troll]] has stolen a merchant's goods, escaping with a chest to a nearby cave. Defeat him and carry the treasure back to the merchant safely. The Hero carrying the heavy treasure has a heavy [[Movement Speed]] reduction and needs to be guarded. If they are killed, the enemy team may have the opportunity to recover the treasure for themselves.
   
==Necromancer's Bargain==
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'''Reward:'''
   
Seek out and capture the necromantic sarcophagi to transfer their power to your team, the first team to collect the amount needed by the Necromancer will be rewarded. For a moderate amount of time, heroes of the winning team will gain aura that has the chance of resurrecting nearby fallen wave minions as skeleton warriors to fight for their side
+
[[File:Bullets-coin.png]]500 for each team member.
   
  +
Winning also grants one level to the [[Adventurer's Bounty]] buff.
   
   
[[File:QuestIcon-VIPEscort-Normal.jpg|left]]
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===[[File:QuestIcon-KillDragon-Normal.jpg|link=http://soada.wikia.com/wiki/Slay_the_Dragon]] [[Slay the Dragon]]===
   
==Divine Lost Army==
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'''Goal:'''
   
Claim a beacon to lead a spectral commander to a Gate so that they may return to their homeland and bring back an army to aid your cause.
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Recruit [[Dragon Slayers]] from the shadow of your Keep, and head to Valkryn's Watch to defeat the mighty wyrm within. Beware of the great strength of the [[Dragon]] for defending yourself from the dragon and the enemy team is your goal in this quest.
   
  +
'''Reward:'''
   
  +
[[File:QuestRewardItemIcon-KillDragon.png|50px|link=http://soada.wikia.com/wiki/Dragonheart_Gauntlet]] [[Dragonheart Gauntlet]]
   
[[File:QuestIcon-VericPlague-Normal.jpg|left]]
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Passive:
   
==Raise Your Gryphon==
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''Every few seconds your next basic attack will create a burst of flame centered on your target, dealing Magic Damage over time to all enemies in range based on their current Health.''
   
Hunt Sylvanhoof Stags and Hoarfrost Hares in the wilderness to feed your Gryphon Hatchling and grow it to maturity. Once mature it will take flight and join your wave minions.
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Winning also grants one level to the [[Adventurer's Bounty]] buff.
  +
  +
  +
===[[File:QuestIcon-KingOfTheHillDragonDen-Normal.jpg|link=http://soada.wikia.com/wiki/Valkryn%27s_Watch]] [[Valkryn's Watch]]===
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  +
'''Goal:'''
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Outnumber enemy heroes within Valkryn's Watch to earn control points for your team. The team that reaches the point threshold first will win the allegiance of the valkryn.
  +
  +
'''Reward:'''
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  +
[[File:QuestRewardItemIcon-KingOfTheHill-DragonDen.png|50px|link=http://soada.wikia.com/wiki/Valkryn_Caller]] [[Valkryn Caller]]
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Active:
  +
  +
''Send a Valkryn to scout in the targeted direction, revealing all units hidden by Brush or fog of war. It will linger at the end of its path for a short duration.''
  +
  +
[[File:Bullets-coin.png]]100 for each team member.
  +
  +
Winning also grants one level to the [[Adventurer's Bounty]] buff.
  +
  +
  +
===[[File:QuestIcon-VIPEscort-Normal.jpg|link=http://soada.wikia.com/wiki/Path_to_Ascension]] [[Path to Ascension]]===
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  +
'''Goal:'''
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It is said that the path to heaven lies open for those who partake of the forest's holy waters. Escort your Ascension candidate to these divine wellsprings while slowing the enemy's candidate, attacking them and blocking their path.
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  +
'''Reward:'''
  +
  +
[[File:QuestRewardItemIcon-VIPEscort-ForVIP.png|50px|link=http://soada.wikia.com/wiki/Ascendant%27s_Chalice]] [[Ascendant's Chalice]]
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Passive:
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''You have additional Attack Power and Special Power.''
  +
  +
Unique Aura:
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  +
''Friendly heroes who fight beside you benefit from your divine radiance, gaining additional Attack Power and Special Power.''
  +
  +
[[File:Bullets-coin.png]]150 for each team member.
  +
  +
Winning also grants one level to the [[Adventurer's Bounty]] buff.
  +
  +
  +
===[[File:QuestIcon-Necromancer-Normal.jpg|link=http://soada.wikia.com/wiki/Necromancer%27s_Bargain]] [[Necromancer's Bargain]]===
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  +
'''Goal:'''
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Seek out and capture forbidden sarcophagi to unleash the souls of the necromancers bound within. Teams must have a majority of the sarcophagi to gain points faster than their opponent. The first team to gather the energies needed will shatter the veil between life and death.
  +
  +
'''Reward:'''
  +
  +
[[File:QuestRewardItemIcon-Necromancer.png|50px|link=http://soada.wikia.com/wiki/Necromancer%27s_Urn]] [[Necromancer's Urn]]
  +
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Passive:
  +
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''Enemy minions that you slay may rise from the grave to serve as undead allies. ''
  +
  +
[[File:Bullets-coin.png]]150 for each team member.
  +
  +
Winning also grants one level to the [[Adventurer's Bounty]] buff.
  +
  +
  +
===[[File:QuestIcon-HeavenEscort-Default.png|link=http://soada.wikia.com/wiki/Divine_Lost_Army]] [[Divine Lost Army]]===
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  +
'''Goal:'''
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  +
Claim a beacon located in your base and lead a spectral commander to the gate between realms, so he may summon the Divine Lost Army - a legion that once fought for the gods before they disappeared, and the heavens themselves were shattered.  These commanders may be delayed by either killing your opponent leading them or by depleting their life force requiring them to rest.
  +
  +
'''Reward:'''
  +
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All wave minions in the middle lane are replaced by Divine Lost Army soldiers, archers, and healers for a moderate duration.
  +
  +
[[File:Bullets-coin.png]]150 for each team member.
  +
  +
Winning also grants one level to the [[Adventurer's Bounty]] buff.
  +
  +
  +
===[[File:QuestIcon-RaiseGryphon-Default.png|link=http://soada.wikia.com/wiki/Raise_Your_Gryphon]] [[Raise Your Gryphon]]===
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  +
'''Goal:'''
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  +
Hunt rabbits and deer in the forest to feed your Gryphon hatchling and grow it to maturity.  While hunting these creatures you my also hunt your foe. Killing an enemy will force them to drop any meat they may have collected.
  +
  +
'''Reward:'''
  +
  +
A fully grown [[Gryphon]] flies to your Keep and marches with the next wave of minions spawning in the bottom lane.
  +
  +
[[File:Bullets-coin.png]]125 for each team member.
  +
  +
Winning also grants one level to the [[Adventurer's Bounty]] buff.
  +
  +
  +
===[[File:QuestIcon-HauntedMinions-Default.png|link=http://soada.wikia.com/wiki/From_the_Depths]] [[From the Depths]]===
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'''Goal:'''
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Be the first team to kill the creatures of shadow that emerge from beneath the forest, drawn to the deaths of soldiers above.
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'''Reward:'''
  +
  +
[[File:QuestRewardItemIcon-HauntedMinions.png|50px|link=http://soada.wikia.com/wiki/Umbral_Eye]] [[Umbral Eye]]
  +
  +
Active:
  +
  +
''Corrupt the targeted wave minion with gathered shadow, granting it more powerful basic attacks and tougher defenses. Any last hits it earns will be awarded to you.''
  +
  +
[[File:Bullets-coin.png]]100 for each team member.
  +
  +
Winning also grants one level to the [[Adventurer's Bounty]] buff.
  +
  +
==[[Adventurer's Bounty]]:==
  +
  +
Each Quest win gives your team permanent bonuses known as the [[Adventurer's Bounty]]. Do more damage, move more quickly, and give an aura that buffs nearby allies! The bonuses get better the more Quests you win!
  +
  +
==[[:Category: Adventurer Items|Adventurer Items]]:==
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Some [[Shop Items]] also get more powerful the more Quests you win.
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===[[File:ItemIcon-QuestFocusPhysicalDamage-Normal.jpg|50px|link=http://soada.wikia.com/wiki/Adventurer%27s_Bow|Adventurer's Bow]] [[Adventurer's Bow]]===
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Gives you more [[Attack Power]] and [[Critical Strike Chance]] per Quest win.
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===[[File:ItemIcon-QuestFocusDefense-Normal.jpg|50px|link=http://soada.wikia.com/wiki/Adventurer%27s_Helm|Adventurer's Helm]] [[Adventurer's Helm]]===
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Gives you more [[Health]] and [[Health Regeneration]] per Quest win.
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===[[File:ItemIcon-QuestFocusMagicDamage-Normal.jpg|50px|link=http://soada.wikia.com/wiki/Adventurer%27s_Staff|Adventurer's Staff]] [[Adventurer's Staff]]===
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Gives you more [[Special Power]] and [[Magic Penetration]] per Quest win.
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[[Category:Quests]]

Latest revision as of 01:43, April 28, 2015

^6EC635A770D4F3956DFA87959B15CF9AC2D43D16C961F3ADC0^pimgpsh fullsize distr

Introduction:Edit

Adapt your strategy as each adventure includes a series of tide-turning Quests. Fend off swarms of plague infected vermin, resurrect the undead, steal a Troll's treasure, or feed and raise a powerful Gryphon! Complete quests to earn unique advantages that you can use to crush your enemies! 

Quest HUD:Edit

The Quest HUD will be visible at the top of the screen during a Siege type game mode such as 5v5 or 5 vs Ai. It shows the upcoming three Quests and a blue bar that counts down to the next Quest. Mousing over this bar will bring up a tooltip with more information on when the next Quest begins.

For example, in the picture below the Tower Siege Quest will begin when the blue bar ticks all the way down. The first Quest begins at the 6:00 mark of the Day and Night cycle.

Quest hud


Quest victories will appear as gold icons.

Quest win


Quest losses will appear as a cracked red icon.

Quest loss


If neither team succeeds in completing a Quest, there will be a draw which can be seen with a silver icon.

Quest draw

Quest List:Edit

QuestIcon-KillLaneTowers-Normal Tower SiegeEdit

Goal:

Set siege to the enemy towers! The first team to destroy a tower will earn a powerful reward. Optional: Kill Wood Imps in the forest to gather wood materials needed to build an Advanced Catapult, which helps with long range siege.

Reward:

QuestRewardItemIcon-KillLaneTowers Siegemaster's Scroll

Active:

The targeted enemy tower becomes disabled and cannot attack for a short duration. If a friendly tower is targeted instead it gains Attack Speed, Armor, and Magic Resistance, and any gold and experience points it earns will be awarded to you. Upon expiration towers become immune to this effect and it cannot be applied again for a moderate duration.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-VericPlague-Normal The Veric PlagueEdit

Goal:

Seek out and exterminate infected Verics located within two large bushes in the forest, gathering their pelts to deploy a plague against your enemies. You can also kill enemy Heroes to steal a third of their collected pelts.

Reward:

QuestRewardItemIcon-VericPlague Plague Blade

Passive:

Your attacks apply the Veric Plague to enemy heroes and minions, dealing Magic Damage over time, Wounding them, and reducing the damage of their abilities and basic attacks. This effect can stack up to three times.

Bullets-coin150 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-TrollBridgeTreasure-Normal Troll's TreasureEdit

Goal:

An ornery Troll has stolen a merchant's goods, escaping with a chest to a nearby cave. Defeat him and carry the treasure back to the merchant safely. The Hero carrying the heavy treasure has a heavy Movement Speed reduction and needs to be guarded. If they are killed, the enemy team may have the opportunity to recover the treasure for themselves.

Reward:

Bullets-coin500 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-KillDragon-Normal Slay the DragonEdit

Goal:

Recruit Dragon Slayers from the shadow of your Keep, and head to Valkryn's Watch to defeat the mighty wyrm within. Beware of the great strength of the Dragon for defending yourself from the dragon and the enemy team is your goal in this quest.

Reward:

QuestRewardItemIcon-KillDragon Dragonheart Gauntlet

Passive:

Every few seconds your next basic attack will create a burst of flame centered on your target, dealing Magic Damage over time to all enemies in range based on their current Health.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-KingOfTheHillDragonDen-Normal Valkryn's WatchEdit

Goal:

Outnumber enemy heroes within Valkryn's Watch to earn control points for your team. The team that reaches the point threshold first will win the allegiance of the valkryn.

Reward:

QuestRewardItemIcon-KingOfTheHill-DragonDen Valkryn Caller

Active:

Send a Valkryn to scout in the targeted direction, revealing all units hidden by Brush or fog of war. It will linger at the end of its path for a short duration.

Bullets-coin100 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-VIPEscort-Normal Path to AscensionEdit

Goal:

It is said that the path to heaven lies open for those who partake of the forest's holy waters. Escort your Ascension candidate to these divine wellsprings while slowing the enemy's candidate, attacking them and blocking their path.

Reward:

QuestRewardItemIcon-VIPEscort-ForVIP Ascendant's Chalice

Passive:

You have additional Attack Power and Special Power.

Unique Aura:

Friendly heroes who fight beside you benefit from your divine radiance, gaining additional Attack Power and Special Power.

Bullets-coin150 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-Necromancer-Normal Necromancer's BargainEdit

Goal:

Seek out and capture forbidden sarcophagi to unleash the souls of the necromancers bound within. Teams must have a majority of the sarcophagi to gain points faster than their opponent. The first team to gather the energies needed will shatter the veil between life and death.

Reward:

QuestRewardItemIcon-Necromancer Necromancer's Urn

Passive:

Enemy minions that you slay may rise from the grave to serve as undead allies.

Bullets-coin150 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-HeavenEscort-Default Divine Lost ArmyEdit

Goal:

Claim a beacon located in your base and lead a spectral commander to the gate between realms, so he may summon the Divine Lost Army - a legion that once fought for the gods before they disappeared, and the heavens themselves were shattered.  These commanders may be delayed by either killing your opponent leading them or by depleting their life force requiring them to rest.

Reward:

All wave minions in the middle lane are replaced by Divine Lost Army soldiers, archers, and healers for a moderate duration.

Bullets-coin150 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-RaiseGryphon-Default Raise Your GryphonEdit

Goal:

Hunt rabbits and deer in the forest to feed your Gryphon hatchling and grow it to maturity.  While hunting these creatures you my also hunt your foe. Killing an enemy will force them to drop any meat they may have collected.

Reward:

A fully grown Gryphon flies to your Keep and marches with the next wave of minions spawning in the bottom lane.

Bullets-coin125 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.


QuestIcon-HauntedMinions-Default From the DepthsEdit

Goal:

Be the first team to kill the creatures of shadow that emerge from beneath the forest, drawn to the deaths of soldiers above.

Reward:

QuestRewardItemIcon-HauntedMinions Umbral Eye

Active:

Corrupt the targeted wave minion with gathered shadow, granting it more powerful basic attacks and tougher defenses. Any last hits it earns will be awarded to you.

Bullets-coin100 for each team member.

Winning also grants one level to the Adventurer's Bounty buff.

Adventurer's Bounty:Edit

Each Quest win gives your team permanent bonuses known as the Adventurer's Bounty. Do more damage, move more quickly, and give an aura that buffs nearby allies! The bonuses get better the more Quests you win!

Adventurer Items:Edit

Some Shop Items also get more powerful the more Quests you win.


ItemIcon-QuestFocusPhysicalDamage-Normal Adventurer's BowEdit

Gives you more Attack Power and Critical Strike Chance per Quest win.


ItemIcon-QuestFocusDefense-Normal Adventurer's HelmEdit

Gives you more Health and Health Regeneration per Quest win.


ItemIcon-QuestFocusMagicDamage-Normal Adventurer's StaffEdit

Gives you more Special Power and Magic Penetration per Quest win.

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