Adapt your strategy as each adventure includes a series of tide-turning Quests. Fend off swarms of plague infected vermin, resurrect the undead, steal a Troll's treasure, or feed and raise a powerful Gryphon! Complete quests to earn unique advantages that you can use to crush your enemies!
Be the first team to destroy an enemy tower. Victory will temporarily increase the defenses of your furthest tower in the same lane. Optional: Kill Wood Imps to be able to field Advanced Siege Engines.
Seek out and exterminate infested verics in the woods and gather their contagious pelts to deploy a plague against your enemies. Kill enemy heroes to steal a third of their collected pelts.
An ornery Troll has stolen the neutral merchant's goods. Defeat him and carry the treasure chest back to the neutral merchant to earn a reward for your team.
Recruit dragon slayer troops near your Sanctuary and head into the woods to defeat a mighty Dragon.
Outnumber enemy heroes within the Valkryn's Watch to accumulate control points. The team with the most control points at quest's end or that reaches the threshold will loot some of the riches from the Dragon's hoard and gain control of the Valkryn's Watch for temporary vision of the area.
Escort your ascension candidate through checkpoints while slowing your enemy's ascension candidate.
Seek out and capture the necromantic sarcophagi to transfer their power to your team, the first team to collect the amount needed by the Necromancer will be rewarded. For a moderate amount of time, heroes of the winning team will gain aura that has the chance of resurrecting nearby fallen wave minions as skeleton warriors to fight for their side
Claim a beacon to lead a spectral commander to a Gate so that they may return to their homeland and bring back an army to aid your cause.
Hunt Sylvanhoof Stags and Hoarfrost Hares in the wilderness to feed your Gryphon Hatchling and grow it to maturity. Once mature it will take flight and join your wave minions.