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[[Category:Items with Passive Effect]] |
[[Category:Items with Passive Effect]] |
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[[Category:Items with Block Effect]] |
[[Category:Items with Block Effect]] |
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+ | [[Category:Items with Active Effect]] |
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[[Category:Items with Magic Damage Modifiers]] |
[[Category:Items with Magic Damage Modifiers]] |
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[[Category:Items with Special Power Scaling]] |
[[Category:Items with Special Power Scaling]] |
Latest revision as of 06:02, 23 March 2015
Revenguard | |
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Item Information | |
Stats: | + 60 Special Power + 50 Armor + 10% Cooldown Reduction |
Cost: | 3250 (1000) |
Refund: | 2275 |
Limit: | 1 |
Passive:
Prevents a small amount of damage from enemy hero basic attacks.
Damage Blocked: 10
Active:
For a short time enemy hero basic attacks against you will shock them for Magic Damage and push them back.
Magic Damage: 100 (+ 40% of your Special Power)
Knockback Distance: 1.5
Duration: 3
Cooldown: 60.0
Note:
Only one 'Attack Damage Block' item may be equipped at once.
Components:
Mage Staff 900
Ancestral Plate 1350
Lore:
The Revenguard have faded from memory, joining the creatures they fought against.
Patch History:
(43297/43303) |
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Damage Block reduced to 10 from 15 |
Armor reduced from 55 to 50 |
No longer passively shocks enemies for 40 (+0.1 SP) Magic Damage when they attack you. |
Now has Active: For 3 seconds enemy hero basic attacks against you will shock them for 100 (+0.4 SP) Magic Damage and push them back. |
Added a new Attack Damage Block ItemExclusivityType for use on items that reduce the amount of damage suffered from basic attacks. |
(42872/42883) |
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Lore changed from: Though they left their armor the Revenguard has faded from memory, joining the creatures they fought against. to: The Revenguard have faded from memory, joining the creatures they fought against. |