
Skalla
The Savage Huntress
An experienced hunter who uses her javelins and traps to great effect to keep her prey within killing distance.
Contents
Lore:[edit | edit source]
Skalla is a skilled huntress, driven to vengeance by the destruction of her home. Stalking her prey through the forest, only stopping to howl at the moon, few can survive her jagged spears or escape her deadly traps.
Abilities:[edit | edit source]
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Blood Hunter[edit | edit source]Skalla's abilities apply Bleeding to her targets, causing Physical Damage over time. Additionally, she gains Movement Speed when moving towards an enemy hero with Bleeding, as long as they remain visible. |
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Serrated Spear[edit | edit source]Skalla throws a spear, dealing Physical Damage and applying Bleeding to the first enemy hit. |
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Crippling Trap[edit | edit source]Skalla places a spiked trap at the target location. When triggered, the trap deals Physical Damage and applies Slow and Bleeding to all enemies in the radius. Crippling Traps can only be triggered by heroes or their pets. |
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Predatory Instincts[edit | edit source]Passive: Every few basic attacks Skalla applies the Bleeding effect to her target. Active: Skalla gains persistent vision of and deals bonus Physical Damage to targets who have Bleeding (they cannot stealth). This bonus damage only applies to basic attacks. |
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Harpoon[edit | edit source]Primary: Skalla throws a harpoon in the targeted direction, dealing Physical Damage to the first enemy hero hit. He is additionally slowed and gains Bleeding. Secondary: Activating the ability a second time pulls the struck hero a short distance towards Skalla. |
Stats:[edit | edit source]
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Health (Regen) |
528 (1.2/s) | 618 (1.3/s) | 708 (1.4/s) | 798 (1.5/s) | 888 (1.6/s) | 978 (1.6/s) | 1068 (1.7/s) | 1158 (1.8/s) | 1248 (1.9/s) | 1338 (2.0/s) | 1428 (2.1/s) | 1518 (2.2/s) | 1608 (2.3/s | 1698 (2.4/s) | 1788 (2.5/s) |
Armor | 21 | 24 | 27 | 31 | 34 | 38 | 41 | 44 | 48 | 51 | 55 | 58 | 61 | 65 | 68 |
Magic Resistance | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 |
Resilience | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* |
Movement Speed | 2.90 | 2.90 | 2.90 | 2.90 | 2.90 | 2.90 | 2.90 | 2.90 | 2.90 | 2.90 | 2.90 | 2.90 | 2.90 | 2.90 | 2.90 |
Attack Power | 52 | 56 | 59 | 62 | 65 | 69 | 72 | 75 | 78 | 82 | 85 | 88 | 91 | 95 | 98 |
Attack Speed | 0.69 | 0.72 | 0.74 | 0.77 | 0.80 | 0.83 | 0.86 | 0.89 | 0.91 | 0.94 | 0.97 | 1.00 | 1.03 | 1.05 | 1.08 |
Critical Strike |
0.0%* (80%)* |
0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* | 0.0%* (80%)* |
Armor Penetration |
0%* (0)* |
0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* |
Life Steal |
0%* (0)* |
0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* |
Attack Range | 5.6 | 5.6 | 5.6 | 5.6 | 5.6 | 5.6 | 5.6 | 5.6 | 5.6 | 5.6 | 5.6 | 5.6 | 5.6 | 5.6 | 5.6 |
Mana (Regen) | 310 (1.7/s) | 365 (1.8/s) | 420 (2.0/s) | 475 (2.1/s) | 530 (2.2/s) | 585 (2.3/s) | 640 (2.4/s) | 695 (2.6/s) | 750 (2.7/s) | 805 (2.8/s) | 860 (2.9/s) | 915 (3.0/s) | 970 (3.2/s) | 1025 (3.3/s) | 1080 (3.4/s) |
Special Power | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* | 0* |
Cooldown Reduction | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* | 0.0%* |
Magic Penetration | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* | 0%* (0)* |
Spell Vamp | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* | 0%* |
* denotes a static value that does not scale with level and is only affected by items, buffs, or abilities
Skins:[edit | edit source]
Click on a Skin to see further information about it (such as in-game animation information and screenshots.)