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[[File:Tower_siege_header.png|right|300px]]
[[File:QuestIcon-KillLaneTowers-Normal.jpg|left]]
 
==<span style="font-size:20px;">Details</span>==
 
   
 
==[[File:QuestIcon-KillLaneTowers-Normal.jpg]] Details:==
Set siege to the enemy towers! The first team to destroy a tower will temporarily increase the defenses of every friendly tower in the lane.
 
   
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Destroy an enemy tower or defend yours from attack. You will earn bonus gold and experience fighting near either team's most damaged tower.
Optional: Kill [[Wood Imp|Wood Imps]] in the forest to gather the materials needed to build an Advanced Catapult.
 
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Optional Objectives: Kill [[Wood Imp|Wood Imps]] in the forest to gather materials for an [[Advanced Catapult]]. Deploy it near your minions to aid in the siege.
   
 
'''Time Limit''': 8:00 minutes
 
'''Time Limit''': 8:00 minutes
   
 
'''Buffs:''' [[Siege Reward Bonus]], [[Fortified]]
'''Objective''': Destroy
 
   
 
'''Special Units: ''' [[Advanced Catapult]]
'''Buffs''': [[Buffs#Siege Reward Bonus|Siege Reward Bonus]]
 
   
 
'''Misc. Bonuses:''' N/A
'''Special Units: '''[[Advanced Catapult]]
 
   
 
==Reward:==
'''Bonuses:''' Fighting near the tower with the lowest health earns players additional gold and experience
 
   
==Reward==
 
 
'''Gold''': N/A
 
'''Gold''': N/A
   
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'''Item''': [[File:QuestRewardItemIcon-KillLaneTowers.png|50px|link=http://soada.wikia.com/wiki/Siegemaster%27s_Scroll]] [[Siegemaster's Scroll]]
'''Buffs''': [[Buffs#Fortified|Fortified]]
 
   
 
==Tips:==
'''Misc''': N/A
 
 
*There are four Wood Imp camps in the jungle, each flanking an [[Outer Tower]] in the middle lane. As a result it's easiest to farm Wood Imps from mid to create an Advanced Catapult. Two Wood Imp camps yield enough materials (16) to build one Advanced Catapult.
 
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*To deploy an Advanced Catapult, you must be in range of a friendly minion. This means that you (usually) won't be able to deploy a catapult in the jungle or in Brush, though if you can manage the feat it would prove advantageous!
==Tips==
 
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*Advanced Catapults have a greater range than normal [[Wave Siege]]s and even the towers they're attacking! As long as you can keep enemy minions or heroes from damaging the Advanced Catapult it will attack with impunity.
*There are four Wood Imp camps in the jungle. Each of them flanks an [[Outer Tower]] in the middle lane. As a result, it's easiest to farm Wood Imps from mid to create an Advanced Catapult. Two full Wood Imp camps yield enough materials to build the special unit.
 
*Advanced Catapults have a greater range than normal [[Wave Siege]]s and even the towers they're attacking! Try to find a spot in Brush or over the jungle wall where Advanced Catapults can attack the towers without drawing minion aggro.
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*One exception to the rule above: if you deploy an Advanced Catapult within range of a tower, it will not move and will be destroyed in spite of its greater range. Always deploy Advanced Catapults outside the range of a tower.
*The "Siege Reward Bonus" buff is applied as an aura to all Heroes in range of the tower with the lowest health (one tower per team). It increases experience and gold earned by 15%. This is an especially valuable boon to Heroes defending their towers, as they are more likely to focus on clearing minions and killing Heroes. It should also encourage attacking teams to focus their efforts on the weakest tower.
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*A "Siege Reward Bonus" buff is applied as an aura to all Heroes in range of the tower with the lowest health (one tower per team). It increases experience and bounty gold earned by 15%. 
*While the Quest is active all towers receive a shared damage shield as well as the Fortified buff. As a result, it is extremely hard to push a tower in the early game, especially as a solo Hero. Armor Penetration helps negate the Fortified buff, but even then it will most likely take the efforts of a handful of Heroes to chew through a tower's Health.
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*While the Quest is active all towers receive a shared damage shield as well as the Fortified buff. As a result it is extremely hard to push a tower in the early game, especially as a solo Hero. Armor Penetration helps negate the Fortified buff, but even then it will most likely take a handful of Heroes to chew through the tower's Health.
 
*There is no gold reward for the quest, as destroying towers already provides a team-wide bounty.
 
*There is no gold reward for the quest, as destroying towers already provides a team-wide bounty.
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*The Siegemaster's Scroll can be used both offensively and defensively, disabling enemy towers or strengthening your own. It is mapped to the "Z" key by default.
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*You can determine the lowest HP allied and enemy towers by looking at the Quest HUD or at the minimap. The lowest HP tower will have a unique red (enemy) or green (allied) outline around it.
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*[[Wood Imp Camp|Wood Imp Camps]] affected by the [[File:ItemIcon-Glyph-Bait.jpg|50px|link=http://soada.wikia.com/wiki/Offering]] [[Offering]] Glyph will also count towards the optional objective, thus giving a advantage to Junglers who have chosen this Glyph (as they can get 16 wood from a single camp).
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==Screenshots:==
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<gallery bordersize="none" captionalign="center" hideaddbutton="true" bordercolor=[#b48484]>
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Tower_ouline.png|Lowest HP Tower Outlines
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Jungle_wood_imp.png|Wood Imp Camp Locations
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Wood_indic.png|Advanced Catapult Wood Indicator
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Advanced_siege.png|An Advanced Catapult Laying Siege to an Enemy Tower
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</gallery>
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==See Also:==
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<gallery bordersize="none" captionalign="center" hideaddbutton="true">
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^6EC635A770D4F3956DFA87959B15CF9AC2D43D16C961F3ADC0^pimgpsh_fullsize_distr.jpg|[[Quests|Return to Quest Overview Page]]|link=http://soada.wikia.com/wiki/Quests
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</gallery>
 
[[Category:Quests]]
 
[[Category:Quests]]
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[[Category:Tower Siege]]

Latest revision as of 00:13, 28 April 2015

Tower siege header

QuestIcon-KillLaneTowers-Normal Details:

Destroy an enemy tower or defend yours from attack. You will earn bonus gold and experience fighting near either team's most damaged tower.

Optional Objectives: Kill Wood Imps in the forest to gather materials for an Advanced Catapult. Deploy it near your minions to aid in the siege.

Time Limit: 8:00 minutes

Buffs: Siege Reward Bonus, Fortified

Special Units:  Advanced Catapult

Misc. Bonuses: N/A

Reward:

Gold: N/A

Item: QuestRewardItemIcon-KillLaneTowers Siegemaster's Scroll

Tips:

  • There are four Wood Imp camps in the jungle, each flanking an Outer Tower in the middle lane. As a result it's easiest to farm Wood Imps from mid to create an Advanced Catapult. Two Wood Imp camps yield enough materials (16) to build one Advanced Catapult.
  • To deploy an Advanced Catapult, you must be in range of a friendly minion. This means that you (usually) won't be able to deploy a catapult in the jungle or in Brush, though if you can manage the feat it would prove advantageous!
  • Advanced Catapults have a greater range than normal Wave Sieges and even the towers they're attacking! As long as you can keep enemy minions or heroes from damaging the Advanced Catapult it will attack with impunity.
  • One exception to the rule above: if you deploy an Advanced Catapult within range of a tower, it will not move and will be destroyed in spite of its greater range. Always deploy Advanced Catapults outside the range of a tower.
  • A "Siege Reward Bonus" buff is applied as an aura to all Heroes in range of the tower with the lowest health (one tower per team). It increases experience and bounty gold earned by 15%. 
  • While the Quest is active all towers receive a shared damage shield as well as the Fortified buff. As a result it is extremely hard to push a tower in the early game, especially as a solo Hero. Armor Penetration helps negate the Fortified buff, but even then it will most likely take a handful of Heroes to chew through the tower's Health.
  • There is no gold reward for the quest, as destroying towers already provides a team-wide bounty.
  • The Siegemaster's Scroll can be used both offensively and defensively, disabling enemy towers or strengthening your own. It is mapped to the "Z" key by default.
  • You can determine the lowest HP allied and enemy towers by looking at the Quest HUD or at the minimap. The lowest HP tower will have a unique red (enemy) or green (allied) outline around it.
  • Wood Imp Camps affected by the ItemIcon-Glyph-Bait Offering Glyph will also count towards the optional objective, thus giving a advantage to Junglers who have chosen this Glyph (as they can get 16 wood from a single camp).

Screenshots:

See Also: